#11
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In outdoor zones, it's really easy for any class with a snare (ranger druid bard necro etc.) to kite a mob while someone else (rogue monk pet etc) does the damage to kill it.
If the kiting class can also fear (bard necro SK(?)), casters aren't much trouble either. Bard + Rogue could move from one mob to another with zero downtime forever as long as they don't screw up. | ||
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#12
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Enchanter + Cleric is a solid one
Enchanter + Magician is solid too or all 3 of those pwns. Basically Enchanter + Cleric + TankX Where TankX is a mage pet, chanter charmed pet, or an actual tank is a fun small group. DPS is low if chanter isn't charming | ||
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#13
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Last night I was charm duoing with a druid, and it felt very strange. Cleric/Bard/Enchanter is another of my favorites.
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#14
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Necro rogue. Necro snare rogue and pet own. Usually darkness is enough to hold aggro with 1-2 evades. If aggro control becomes an issue fear kite them.
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#15
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#16
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Pally shaman wizard!
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#18
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think outside the bun
__________________
Fourthmeal - Peace Pipe
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#19
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I had a crunchwrap burrito and it was awful. the fritos were soggy.
how will you rectify this
__________________
Landazar [50 Magician] | ||
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#20
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Druid/enchanter and Druid/Mage are very powerful combo's, in a dungeon or outside
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