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  #11  
Old 06-26-2017, 02:46 PM
Sage Truthbearer Sage Truthbearer is offline
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INT all the way.
  #12  
Old 06-27-2017, 07:57 AM
jolanar jolanar is offline
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I recently made a Dark elf SK and when I was in the starting screen I panicked and put 10 into Str and 10 into Stam. Once he equipped his gear he was at 150 strength and I immediately regretted that decision. Should have gone full stam.
  #13  
Old 06-27-2017, 08:13 AM
GreldorEQ GreldorEQ is offline
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Quote:
Originally Posted by jolanar [You must be logged in to view images. Log in or Register.]
I recently made a Dark elf SK and when I was in the starting screen I panicked and put 10 into Str and 10 into Stam. Once he equipped his gear he was at 150 strength and I immediately regretted that decision. Should have gone full stam.
It really wont make much difference. Your choice will negligibly affect your experience, especially considering you can use snare and fear clicks.
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  #14  
Old 06-27-2017, 10:30 AM
Keary Keary is offline
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Have you ever seen an Iksar swing a 2hs? *cringe*
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  #15  
Old 06-27-2017, 02:01 PM
Jimjam Jimjam is offline
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I believe someone made a patch that fixes the awkward iksar 2hs animation bug.
  #16  
Old 06-27-2017, 02:26 PM
Tenlaar Tenlaar is offline
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I would certainly like to know more about that.
  #17  
Old 08-02-2017, 08:44 AM
Glasken Glasken is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I believe someone made a patch that fixes the awkward iksar 2hs animation bug.
Doesn't sound classic. The wimpy two handed swing isn't a bug, the 2hb and 2hs animations are just as they were in classic.

Overriding it with a "standard" 2hs/2hb like you see with medium sized races would be great, however.
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  #18  
Old 08-02-2017, 08:50 AM
Lhancelot Lhancelot is offline
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Quote:
Originally Posted by Keary [You must be logged in to view images. Log in or Register.]
Have you ever seen an Iksar swing a 2hs? *cringe*
One of the reasons I have failed to get any iksar over lvl 24. Their combat animations and overall ingame movements irk me beyond reason.
  #19  
Old 08-02-2017, 12:19 PM
24kanthony 24kanthony is offline
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Keep in mind that at higher levels, you'll be self buffing Shroud of Death(50hp LT proc), so with dex high enough for semi-regular procs, you'll make back more hp in a fight than you will get from a little extra sta. Higher dex ends up really being extra HP, damage, and aggro in the end.
A skilled healer wont have a hard time keeping you on your feet with a lower HP pool if you have enough dex and mana for life taps to off-set some of the damage when things get rough.
If you plan to solo as much or more than you group, you wont need extra HP for all the fear kite (jboots make this trueX2).

Either way, dont overlook DEX.
  #20  
Old 08-02-2017, 02:10 PM
Troxx Troxx is offline
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Grouping:

INT: in a well oiled group, having a chanter to clarity you is far more important than total mana
Str: in a well oiled group, you have shaman buff str. If not, your dps contribution is negligible.
Agi: borderline worthless as long as you're over the 75 mark
Dex: awesome proc or proc buff? Situationally useful
Stam: with a competent healer 20 stamina really means nothing

Raiding:

INT: won't make a huge difference
Str: you have raid str buffs
Agi: again, worthless past 75
Dex: shaman buffs, possibly worth something
Stam: you won't be tanking anything where 20 more stamina is worth shit

Solo:

INT: more mana, but more med time
Str: if your gear sucks, it makes a difference
Agi: again, worthless past 75
Dex: depending on weapon/buff, possibly worth it
Stam: not super important

Take home point? Starting stats mean little. They are MOST valuable when you choose stats that don't favor the end game and raid level gear. You benefit a lot levels 1-59. End game? Stamina/Dex or INT.

Biggest take home point: don't sweat starting stats, they really are not all that important. Depending on the $$ spent twinking - dex/int is where I'd be most tempted to put it as an iksar sk.
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Last edited by Troxx; 08-02-2017 at 02:13 PM..
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