#41
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Comparing WoW to EQ is largely pointless. Warcraft was on the order six to eight times more popular than EQ even in EQ's home market (North America), and the former also had international appeal that EQ mostly lacked. EQ (and to a lesser extent Ultima before it) demonstrated the potential of the MMOG market, but it was Warcraft which tapped that potential.
That being said, I can definitely compare wow-classic of 2019 to Warcraft of late 2004/early 2005, and in that case the modern product falls far short. Today's product is warcraft-lite.....a thinned-down decaf product for folks who only want to dabble or who couldn't handle the real deal. Yuck. I wanted the real thing, didn't get it, so I elected not to settle for a half-measure. Danth | ||
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#42
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#43
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So first, there are a hundred add-ons that make a ton of aspects of the game trivial. These are all legal and approved by Blizzard, which controls the API necessary to run them, so like it or not they are all part of the Classic experience as they are presenting it to you. I know for a fact that it's not optional to run certain add-ons if you want to do raids, and everyone I know who PvPs runs the Spy add-on which tells you the name, class, and level range of all enemies in range. I mean yeah, you could not use these add-on's but "that would be your decision to do something that silly." For you to compare GINA and custom interfaces to something like Atlas or Domino or Questy is either disingenuous or reveals unfamiliarity with the tech. I don't remember GINA giving me a linked and labelled raid instance map with all the drops and bosses sorted, or holding my hand through every step of the quest showing me the locations of the spawns I need to kill. I'm sorry you took my 10 second spawn comment literally. Outside of places like the Oasis, the vast majority of camps and leveling spots in EQ are indoors, where the spawn timer is like 25 minutes. That means you can pull the area and adjacent ones, then you have a little downtime so you can rest and socialize. In WoW there is no downtime. No time to talk, to emote, to dance, to hang out. It's just go go go go. If you like that, fine, for me it makes me anxious because if I'm ready to fight and I'm not fighting, then what's going on? My point is that WoW is overrun with mobs, there is no downtime, and the pace much faster than EQ in literally every single aspect of the game. I'm not sure what to make of your comment about a warrior leveling fine with potions and bandages. I submit it's impossible. I mean in WoW when I get to 20% health I pop a Hamstring on their ass and then strafe away laughing and they stop chasing after 5 seconds. In EQ my warrior dies and I eat the exp loss. I would love to hear a story of someone in EQ who leveled a warrior solo to 60 without going mad, but I don't think such a unicorn exists. The zones in WoW are indeed bigger, and there are more of them! Which is why it's super awesome you only have to get to each town once on foot. All that running, amirite? Once you've been there, you go to the f̶l̶i̶g̶h̶t̶ ̶m̶a̶s̶t̶e̶r̶* airport and you choose your flight, each one with a super-saver fare too, and you're off on a wonderful plane that never crashes or runs out of fuel or is even late. Now that's service! There are I think 34 airports like that? Let's hear it for those big zones! So anyway, I hope I have successfully countered your claims I was inaccurate in any way. The rest of your comments were sort of like "well I wouldn't play like that" which is fair but moot. | |||
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#44
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Unsure if I will return to my tunnel rat ways, but I hope to do more giveaways and such if I do amass another fortune.
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#45
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WelcoMe homE
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#46
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