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  #11  
Old 11-29-2011, 11:50 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Castle [You must be logged in to view images. Log in or Register.]

It happens every box. Sooner or later we will realize the super slow xp rate and other classic things are unnecessary time sinks. ...
Unnecessary time sinks that lead to a higher population?
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  #12  
Old 11-29-2011, 11:55 PM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by Truth [You must be logged in to view images. Log in or Register.]
theres easier quests for +10pr/dr rings
Difference is the dagger is ranged so it's not taking up useful ring slots. If the dagger was only primary/secondary it wouldn't be nearly as bad.
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  #13  
Old 11-30-2011, 12:08 AM
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yea i know its a p OP item since disease has always been the fallback for shm/nec, the least cared about resist. I saw about 100 halfling corpses at the princess in highkeep (I guess all the pvp, bitch was 17 min spawn and depops on the turn in).

Im guessing you're looking at about 100 or so total on the server, and of that half the classes (the "good"ish ones) cant even use.

this #'s is all speculation.
  #14  
Old 11-30-2011, 09:04 AM
Szeth Szeth is offline
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I would guess there is more like 500-600 thex daggers, as I know individuals with more than 10-15 themselves.
  #15  
Old 11-30-2011, 09:41 AM
Lovely Lovely is offline
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I got 39, pretty fast with Gfay port
  #16  
Old 11-30-2011, 03:12 PM
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500-600 seems a lil high.

10 days = 14400 minutes / 17 min = potential 847

first few days there was no hobbit trains of thex dupers and I saw like 2 total people do it once during that time, plus normal downtime seen hhk empty a lot and not many people ran the trip 10-15x

they lore so did you hand them out to random noobs or you just get a friend to load like 5 accounts with them?
  #17  
Old 11-30-2011, 03:33 PM
Szeth Szeth is offline
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afaik if you timed it really well you could produce more than one per turn in
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Old 11-30-2011, 03:40 PM
Tyen01 Tyen01 is offline
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I need to find a lvl 20 - 30 instant respawn mob.

Any halp?
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  #19  
Old 11-30-2011, 03:42 PM
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i hear when you dungeon crawl there are virtually endless mobs to kill
  #20  
Old 11-30-2011, 10:12 PM
Shaakglith12194 Shaakglith12194 is offline
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The timesinks can drive players away, but more often keep players on the box. Say the 10x exp rate was still in, there'd be several hundred players at 50 already, with what to do? Camp loots? Sure, until ya get 'em all. Pvp? A few skilled, organized pvpers would rock the high level pvp while the rest who didn't have enough time to learn their class would get raped until they quit or got good (probably quit). Pvp during leveling makes it interesting. The grind sucks, but it's why you will rarely ever see someone at 50 who is bad at playing their class. You've got like forever to level up.
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