#1
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is the game still really really freaking dark?
The top screenshot is a human with no light source equipped in the back of EC tunnel.
The bottom screenshot is a halfling with no light source equipped At the very least, shouldn't those big fires be giving out some light? A fire that big, I'd think would put out decent light. Standing right next to them it is still completely pitch black on the human, and no change on the halfling. ----------------------------------------------------------------- HUMAN w/ NO LIGHT SOURCE: [You must be logged in to view images. Log in or Register.] ----------------------------------------------------------------- HALFLING w/ NO LIGHT SOURCE [You must be logged in to view images. Log in or Register.] | ||
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#2
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Big fires?
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#3
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Those fires are as big as I am! I consider that a big fire. Maybe you are a flame size-queen.
The more I think about this... I never really spent much time playing as a human or a race that can't see in the dark... I'm now all of the sudden wondering if this location for the store was a really bad pick. Although I swear it was never this dark before the recent changes. | ||
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#6
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thread delivers.
__________________
-Aftermath-
Tasslehof - 60 Druid Barlow - 60 monk Blueberrii - 60 Mage Gigglepurr - 60 Shaman Kids - 60 Rogue Fornfamnad - 60 Cleric | ||
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#7
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You know the darkness is correct when those "big fires" are the only thing humans see.[You must be logged in to view images. Log in or Register.]
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Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk "If you can't eat a frog, then eat two." | ||
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#9
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seriously, dark elves used to serve a purpose... people used to consider night vision more than stun imunity when considering racials.
I miss pure 100% classic EQ only haha Also, classic UI, you couldn't see SHIT anyways lol... now I can see like 4-5x as much of the world at once on my screen | ||
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#10
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This is actually easily fixed by patching.
I had the exact same problem, ran an older patch...and it fixed it completely.
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[ANONYMOUS] Goosecock Clamdigger <RED 99>
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