#11
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you guys were just terrible at your classes...during velious is when sk paladins bards rangers really shined. granted "shined" doesnt mean they were better than pure melees or casters
and to the assclown who said sk's were good with tantors and HT.. holy shit, did tantors exist in live? kunark? o wait that was velious. | ||
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#12
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Paladins very good, oldworld/classic when people don't have resists you can root/blind/stun and still have clutch LOH/backup heals. Later in Kunark when people have resist gear you'll have celestial elixir or w/e at 60 and a decent 2hnder/da/Loh, all around very good class at any point in the game.
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#13
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except u wont because celestial elixir is a velious spell
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#14
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Kevris sounds like a solo player, if you're one Paladin is a pretty poor choice.
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#15
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Was pretty sure paladins got a dot heal at 60 which was very mana efficient, is my memory that off haha could be.
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#16
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Quote:
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#17
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Impossible.
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#18
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Paladin's are great in PvP. You will need SoW or JBOOTS and a GB (or deep six cutlass) + shield. Bash is important vs any caster. You'll also need a heavy hitting 2 hander to joust melees.
You should be fine as long as you're not dumb. Also, you'll be getting a heavy exp penalty. | ||
Last edited by Kelsar; 09-10-2011 at 04:16 PM..
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#19
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Paladin = sick with Mith 2 hander.
If you roll with a cleric pal, you two will stun/root lock pals in Lguk for the win. SKs are weak sauce against a paladin. The problem you'll have with a paladin is most likely going to be Rogues and Monks with super high MR. | ||
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#20
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Paladin is a bitch to kill, but doesn't do much damage. When i played a pally, I found it pretty boring.
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