#11
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could someone that knows their way around the EQ package look to see what sound files are being called in lavastorm?
it has to be on some kind of loop, right? | ||
#12
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I disabled the lavastorm boom awhile ago. Unfortunately I deleted it with S3DSpy and don't recall the name offhand any more.
Someone send me copies of snd1.pfs through snd17.pfs from an untouched install and I could prob tell you what it is. | ||
#13
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Do you know the audio file name for the chink* sound when looting corpses
( Mine is very loud and hurts my head I would like to rid of it ) | ||
#14
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YOU ARE RACIST
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#15
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What? No the sound the coins make when you loot or sell things....chink is a sound not a slang word for chinks
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#16
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Quote:
classic! | |||
#17
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Also for lavastorm:
thunder_rolling.wav as previously mentioned as well as stomp_02.wav I believe stomp_01.wav is a part of the caldera boom sounds, but not as loud and obnoxious, so I left it in.
__________________
[60 Warlord] Gorruk (Ogre) <Awakened>
[60 Grandmaster] Freeform (Human) <Awakened> [60 Assassin] Rukgor (Dwarf) <Awakened> [60 High Priest] Sinangel (Dark Elf) <Awakened> [52 Minstrel] Trundrumbalind (Half Elf) <Awakened> [47 Ranger] Gnaahh (Wood Elf) <Awakened> [25 Bard] Trinkets (Half Elf) <Awakened> ZONE: ecommons | ||
#18
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None of those are the lavastorm explosion. I have tested.
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#19
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Quote:
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#20
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Quote:
__________________
I see your Rusty Longsword is as big as mine! | |||
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