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  #71  
Old 03-06-2012, 05:59 PM
Flunklesnarkin Flunklesnarkin is offline
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Just gotta accept then that not everything will be to your specific vision of how classic should be.


Only way to have your entire list implemented is to start your own emu heh
  #72  
Old 03-06-2012, 06:01 PM
stormlord stormlord is offline
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This sums up how I feel:
http://www.youtube.com/watch?v=XmeUfW9fN10

If you watch the first two minutes you'll get what I'm saying.
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Raiding: http://www.project1999.com/forums/sh...&postcount=109
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Last edited by stormlord; 03-06-2012 at 06:04 PM..
  #73  
Old 03-06-2012, 06:05 PM
Grozmok Grozmok is offline
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Fuck it. I have the answer. This is the only thing that will shut everyone up and let this thread die.


































[You must be logged in to view images. Log in or Register.]

It's the only way.

Go back in time. Hang out with your nostalgia self. Fap to the same porn together.

Wait, does that make you gay?
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  #74  
Old 03-06-2012, 06:24 PM
Holey Holey is offline
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Quote:
Originally Posted by JerseyFresh609 [You must be logged in to view images. Log in or Register.]
While I would like to make a poll for this, not sure I can. Anyway I'm wondering how people feel about the server. You should fall into one of the following categories:

1. Classic - I want everything as close to classic as possible. Remove item links, etc.

2. As is - I'm happy with the way things are and trust those running the server to decide what's what.

3. Classic+ - As close to classic as possible but including things that improve the overall experience without affecting the game play: like item links, UI mods, Luclin Models, High res textures, etc..

4. As it should have been - Add/Remove things based on the best overall play experience even if these things affect game play (Though not in a MAJOR way), such as everything mentioned in 3 in addition to: removing xp penalties, adding chat channels, un-nerfing pet xp penalties, etc..


I personally fall in to the 4th category. I feel like things like pets stealing xp because it's "classic" even though it was reverted back on live because it was a bad decision is silly. XP penalties do nothing but make it harder on people and discourage people from playing or grouping with certain class/race combos. Chat Channels are just useful, they may cause EC to slow down but it's still player to player trades/haggling it's not like the bazaar that completely kills that. Anyway that's just my 2 cents, how do you all feel?

Also to those of you in charge, keep up the good work! I love this server and though I don't agree with all your decisions, I do appreciate that you all take your free time to help others enjoy themselves, for free. I've enjoyed the past couple months here and hope to enjoy many more.
if you want classic go make your own server. they're doing the best they can.
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  #75  
Old 03-06-2012, 08:35 PM
sbvera13 sbvera13 is offline
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Quote:
Originally Posted by Holey [You must be logged in to view images. Log in or Register.]
if you want classic go make your own server. they're doing the best they can.
Everyone keeps saying that... I have to assume they are not reading the responses?
  #76  
Old 03-06-2012, 09:02 PM
Flunklesnarkin Flunklesnarkin is offline
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Quote:
Originally Posted by sbvera13 [You must be logged in to view images. Log in or Register.]
Everyone keeps saying that... I have to assume they are not reading the responses?
we are.. and everybody seems to want stuff a little differently.


So if you have your own special vision of how eq should be.. make your own server.


the tools are out there and they offer help.. the very same website you create an account to play on this emu.. has info on other emu as well.
  #77  
Old 03-07-2012, 04:57 AM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
The classic experience is going to be different for most people, changing the mechanics to find some special formula so everyone experiences the original EQ the way they did back in 1999 is probably impossible.

The best that can be done is probably to recreate the mechanics the way they were back then and let the players try to recreate the experience.
The "classic experience" for anyone who actually played in 1999 was something that involved a lot of risk and exploration and adaptation. Those qualities have been lost by simply trying to restore the game settings to the way they were in 1999, both because some of the mechanics themselves are far too clunky (but we didn't care much in 1999 because it was such a new and amazing experience) and because players already know everything they have to do now. Thus, a huge part of what made Everquest an actual RPG, one of the most immersive ever, is gone.

Quote:
Originally Posted by Ikonoclastia [You must be logged in to view images. Log in or Register.]
Modifying stuff, giving people more options, adding something from PoP or whatever is not going to be helpful in that respect imo.
PoP? I never brought that up at all. Don't mix different ideas in this discussion. There are things that would improve the game and better recreate Everquest as it was intended to be, and as it was played in the beginning, and then there are things that water down the game. I'm not advocating for the latter category.
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Last edited by Zuranthium; 03-07-2012 at 05:00 AM..
  #78  
Old 03-07-2012, 09:49 AM
Leokaiser Leokaiser is offline
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I think many of the people responding to those favouring option 4 with 'play on a different emu server' fail to understand the appeal p1999 has for us. We enjoyed the core mechanics of EQ - those mainly built around interdependancy and social interation - in spite of flaws which a large proportion of modern game designers would recognise as anti-fun.

As EQ developed, many flaws were ironed out, but many of the core mechnics of the game were also altered. I feel the same is true of many of the other emu servers out there. In effect, what you are suggesting is that we sacrifice core game mechanics in order to rid ourselves of certain balance/quality of life niggles. For people who value the core aspects of classic EQ so highly, I find this rather bizzare.

These seems to be a divide between people who play here to have fun and those who are straight up EQ Classic enthusiasts. And that's fair enough; it's fairly apparent that the developers themselves fall into the latter category. But please note that the people here are simply expressing their preferences - things that would make the server more fun for them on a subjective level - not making demands or trying to tell the developers what to do with their own project. To tell them to make their own server for expressing those preferences is both extreme and absurd.

The above also takes into account the fact that individual views on what constitutes a flaw in the design of classic EQ will vary, though some of the more notable ones seem to be agreed upon by the majority.
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  #79  
Old 03-07-2012, 12:05 PM
Kika Maslyaka Kika Maslyaka is offline
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what is so extreme and absurd about making your own server?
I have been working on my own "Vision" server for last 3 years. When its done, it will be everything that EQ should have been but failed to deliver.
At least in IMO [You must be logged in to view images. Log in or Register.]

You have to realize that Devs here are NOT SOE/Verant. The later, WERE occasionally listening to their players cause their salaries depended on players willingness to play and pay.

On Emu servers, devs don't need to sacrifice their "Vision" in order to please the "paying customer". Hence, the devs are even MORE adamant about sticking to their vision, and trying to tell them how YOU would like them to run THEIR server, usually only results in the Devs getting pissed at you [You must be logged in to view images. Log in or Register.]
Even if you right [You must be logged in to view images. Log in or Register.]
Last edited by Kika Maslyaka; 03-07-2012 at 12:07 PM..
  #80  
Old 03-07-2012, 01:04 PM
Leokaiser Leokaiser is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
what is so extreme and absurd about making your own server?
Nothing is extreme or absurd about making your own server - clearly many people have, and hundreds, if not thousands of people enjoy playing on them. If you have an idea you feel would make for a great server, along with the time, drive and ambition needed to make it come to life, then all power to anyone who wants to try their hand at it.

But as a response to someone saying that, in regards to this server, they would prefer (not demanding) that there was no hybrid tax or pets could zone with you? It really is. We are talking about relatively minor issues here (hence why people still play despite a certain amount of grumbling about them), and having several p99 clones with slight modifications made is ridiculous, even discounting the fact that there are barely enough players to populate the emu servers already in exisitence.

Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
On Emu servers, devs don't need to sacrifice their "Vision" in order to please the "paying customer". Hence, the devs are even MORE adamant about sticking to their vision, and trying to tell them how YOU would like them to run THEIR server, usually only results in the Devs getting pissed at you [You must be logged in to view images. Log in or Register.]
Even if you right [You must be logged in to view images. Log in or Register.]
I don't think there is anything wrong with stating your likes and dislikes in a well mannered and reasonable fashion, as long as you don't expect the devs to actually implement your ideas. Forums are for discussion after all.
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