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View Poll Results: Should we change classic-mechanics here to allow more guilds access to raid content? | |||
Yes | 75 | 42.13% | |
No | 103 | 57.87% | |
Voters: 178. You may not vote on this poll |
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#1
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Alter End-Game Mechanics
Who would be in favor of altering end-game mechanics as to allow more guilds to experience end-game content?
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#2
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if you mean by instancing, no.
if you mean by faster repops Well that has pro's and con's
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<The Mystical Order> 60 Monk Silentone | ||
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#3
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I mean whatever you want. I'm personally in favor of tokens so guilds can spawn targets at will. This would more or less simulated a multi-server environment whereby each server has one raid guild.
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#4
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Thats like instancing, im against it. Main reason i enjoy Classic EQ is no instancing. which is what most MMO's are currently moving towards.
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<The Mystical Order> 60 Monk Silentone | ||
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#5
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changes
/sarcasm on
Can we also change the xp so more people can enjoy lvl 60? Can we also remove xp penalties off every race/class so more people can enjoy 60 too? Oh yea, can we also have FBSS'S/FUNGI'S/EPICS/ETC drop off random mobs so more people can enjoy being uber too? /sarcasm off See where I'm going with this? | ||
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#6
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Quote:
Reductio ad absurdum. /freshmanphilosopher off | |||
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#7
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Quote:
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#8
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Quote:
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#10
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Personally I'd rather see hybrid xp tax removed first. But honestly, the tokens could be fun. Every week a guild gets a token to pop certain raid mobs? Im all for that.
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