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  #21  
Old 11-29-2009, 09:33 PM
bigups43 bigups43 is offline
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So if the exp% +/-'s are multiplied then a halfling ranger would be -40% * +%5 which is -200% which seems a little ridiculous to me. Whereas a troll SK should be +800%, unless you guys mistyped something....
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  #22  
Old 12-01-2009, 11:27 PM
Pyrocat Pyrocat is offline
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Exp math is a little weird. I've updated the OP to be slightly more explanatory.

Human cleric = 1.0
any hybrid = 1.4
any troll = 1.2
troll hybrid = 1.2 x 1.4 = 1.68
any warrior = 0.9 (1.0 minus 10%)
any halfling = 0.95 (1.0 minus 5%)
halfling warrior = 0.855 (.9 x .95), which is 14.5% bonus
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  #23  
Old 12-17-2009, 06:20 PM
Wraithix Wraithix is offline
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I just started the other day and made a Bard. -40% xp? That's a downer. So that's how it was back in 99 when I played the same guy?
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  #24  
Old 12-17-2009, 06:22 PM
Bigcountry23 Bigcountry23 is offline
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Quote:
Originally Posted by Wraithix [You must be logged in to view images. Log in or Register.]
I just started the other day and made a Bard. -40% xp? That's a downer. So that's how it was back in 99 when I played the same guy?
Yep, be glad they don't make Troll Bards...
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  #25  
Old 12-18-2009, 01:53 AM
Pyrocat Pyrocat is offline
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Quote:
Originally Posted by Wraithix [You must be logged in to view images. Log in or Register.]
I just started the other day and made a Bard. -40% xp? That's a downer. So that's how it was back in 99 when I played the same guy?
Yes, until 2001 at which point Verant removed class exp penalties but kept racial. Same patch that introduced Zone Experience Modifiers and fixed group exp penalties (both of which are in effect on this server). This makes more sense to me, since classes are inherently balanced in my opinion (except rangers) but races aren't. Troll warrior will always beat halfling warrior with equal gear because of stats and regen. Ogre SK will always be better than human SK because of stats and no frontal stun. Racial penalties make sense. Class penalties do not. I don't see the logic in keeping *some fixes* that were introduced in that patch but ignoring other ones for the sake of nostalgia.

I've made this case exhaustively on the beta forums and here too, but there was a final decision by Aeolwind to keep all exp penalties and bonuses, so case closed.
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  #26  
Old 12-18-2009, 02:18 AM
Danth Danth is offline
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"So that's how it was back in 99 when I played the same guy?"

Not exactly: These penalties were shared in groups on Live, and haven't been here (although they're supposed to be fixed at some point in the future).

Danth
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  #27  
Old 12-29-2009, 11:03 PM
Pyrocat Pyrocat is offline
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Big update. Made it extra crystal clear that you need EQ Titanium or SoF and how to ask for an IP excemption. Rearranged some things to make it flow better.
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  #28  
Old 12-30-2009, 02:24 AM
Jete Jete is offline
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You didn't mention half the bard bugs. Here are some of the major ones:

1. On song failure- the song will continue to play and the only indication of failure will be the effect wont show.

2. Sometimes songs dont cast, the cast bar wont show up at all but you will magically be singing an empty tune.

3. Invis only works 50% of the time and can break itself randomly.

Edit. totally forgot to say thank you for this post. I think its pretty well done.
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Last edited by Jete; 12-30-2009 at 05:51 AM..
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  #29  
Old 01-05-2010, 04:29 PM
RupesTZ RupesTZ is offline
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Any update on When Sol Ro, PoH, PoS, and Kunark will be released? There are quite a few lvl 50's now so would be nice to have some new raid targets.

Thanks.

Rupes
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  #30  
Old 01-07-2010, 06:03 PM
Binsfelthakis Binsfelthakis is offline
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Do I need the classuc EQ or will the expansion SoF work by itself?
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