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  #1  
Old 08-03-2014, 05:38 PM
Haynar Haynar is offline
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Default Archery LoS Issues

Where are there issues where using a bow has LoS, and shouldn't?

That is usually just about rebuilding maps, including the zone objects. Which I can do pretty easy.

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  #2  
Old 08-03-2014, 06:09 PM
Colgate Colgate is offline
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not sure about shoulds/shouldn'ts, some of the more annoying places would be around the walls at the karnor's castle zoneline in dreadlands, the frontier mountains and dreadlands zoneline in both zones, around the solb/sola/temple zonelines in lavastorm

these apply to spells not requiring line of sight as well
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Old 08-03-2014, 06:13 PM
Colgate Colgate is offline
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if you wanna touch archery, i'm pretty sure in another thread someone posted a line of code where archery chance to hit was being divided by 4 in the stock emu code to balance it out with later AAs while throwing didn't have any such nerf

this would explain why archery is so awful here while throwing is absurdly good, assuming p99 devs never fixed it
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  #4  
Old 08-04-2014, 05:37 AM
Technique Technique is offline
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Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
The following rule on line 327 in ruletypes.h may be defined on p99 as it is in the stock emu source:
Code:
RULE_REAL ( Combat, ArcheryHitPenalty, 0.25) //Archery has a hit  penalty to try to help balance it with the plethora of long term +hit  modifiers for it
Mods affecting chance-to-hit didn't exist in classic, so that one's a no-brainer.
Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
this would explain why archery is so awful here while throwing is absurdly good, assuming p99 devs never fixed it
Alecta also confirmed that archery damage is currently only 80% in PvP.
Quote:
Originally Posted by Alecta [You must be logged in to view images. Log in or Register.]
IIRC (dev box isnt unpacked yet, cant verify), archery is doing 80% of it's damage in PvP.
Quote:
Originally Posted by Technique [You must be logged in to view images. Log in or Register.]
It seems archery damage was initially reduced to 66% dmg in PvP during the LoY expansion, then increased to 80% during GoD. At any rate, it should be full dmg during p99's era.
Another reason throwing is doing more damage than archery is probably due to:
Code:
uint16 MaxDmg = (((2 * wDmg) * GetDamageTable(SkillThrowing)) / 100)
whereas archery max damage is calculated as:
Code:
(WDmg+ADmg)*GetDamageTable(SkillArchery) / 100
(ADmg being the dmg value of the ammo used)
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