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  #21  
Old 03-22-2017, 11:16 PM
Nilstoniakrath Nilstoniakrath is offline
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Necromancers rule, those who say otherwise are just jealous, and or morons. This is true solo or grouped
  #22  
Old 03-22-2017, 11:43 PM
Teppler Teppler is offline
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Originally Posted by Sancta [You must be logged in to view images. Log in or Register.]
Pretty sure you missed the entire point but that's aight.

If the goal is max exp per hour, as in getting the most exp you possibly can then refer to previous post, certain classes/comps are at the bottom of the totem pole in that regard.

If the goal of the group is to have fun+exp you can literally play any class you want, it will all be effective, and you can think of cool ways to kill mobs, and the exp will be fine.
No, I understand the rate of experience argument and it's not true against necros.

Necro's keep groups moving fast. Not just in a 'oh I'm having fun as a necro class way'. As in high end min/maxing. You are not understanding the tools of the class.
  #23  
Old 03-22-2017, 11:49 PM
Swish Swish is offline
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The problem has always been the type of necro who thinks just sending the pet in is "enough" per mob, because "dots arent mana efficient, things die too quick".
  #24  
Old 03-23-2017, 05:14 AM
Pyrion Pyrion is offline
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@swish: In almost all group situations, DoTs *are* a waste of mana. But even necros can perfectly use their mana in a better way, even if they just nuke.
  #25  
Old 03-23-2017, 05:32 AM
Tarskin Tarskin is offline
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I feel Necromancers and Bards are in the same boat, a lazy necro/bard is rather crappy in a group while an active/skilled Necromancer or Bard can do almost anything (and will switch 'main' role depending on the situation).
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  #26  
Old 03-23-2017, 05:36 AM
Swish Swish is offline
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Quote:
Originally Posted by Pyrion [You must be logged in to view images. Log in or Register.]
@swish: In almost all group situations, DoTs *are* a waste of mana. But even necros can perfectly use their mana in a better way, even if they just nuke.
Obviously every camp/zone/group is different but generally speaking necros should be HoT'ing the tank/puller to take the strain off the healer, taking on the role of mana battery while in skellie form...and the nukes should be lifetaps to replace lost health, which are better anyway because they're less resisty.

Sitting there in your robe, sending the pet in 5-10 seconds after the pull comes in, then looking back at Netflix...is the reason necros don't get groups.
  #27  
Old 03-23-2017, 05:46 AM
fastboy21 fastboy21 is offline
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My experience is that the reason some necros are bad in groups is because lots of players who play necros just don't like to group. they tend to be spoiled by being so efficient at solo'ing and they can spend lots of time grouping figuring out how much more exp they could be making if they just quit the group and go solo.

I've met a handful of necros lately that seem to prefer the group game while leveling which is cool, because the necro class is actually a pretty awesome group class. not sure if/why its a new trend on p99 to be a group necro atm.

my first toon on p99 that I lvled up was a necro. i liked grouping, but mostly when I was feeling bored of solo'ing. its just too easy to be a good solo necro: make easy exp, do named camps, make pp, and largely even do less work...very hard to break the desire to want to play solo.
  #28  
Old 03-23-2017, 09:00 AM
Dreenk317 Dreenk317 is offline
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Quote:
Originally Posted by Tarskin [You must be logged in to view images. Log in or Register.]
I feel Necromancers and Bards are in the same boat, a lazy necro/bard is rather crappy in a group while an active/skilled Necromancer or Bard can do almost anything (and will switch 'main' role depending on the situation).
I completely agree. I have a necro friend and a bard friend that I will always invite to smallman because they both play their classes so well. have trioed some shit that just wouldn't be efficient without the bard or necro. I love both these classes and think both are exceptional, solo or grouped.
  #29  
Old 03-23-2017, 09:45 AM
bum3 bum3 is offline
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Quote:
Originally Posted by fastboy21 [You must be logged in to view images. Log in or Register.]
not sure if/why its a new trend on p99 to be a group necro atm.
Wonder if it is the same coolaid that makes this influx of warriors who only want to low hp dmg deal. Was shocked to see that it was even a thing.
  #30  
Old 03-23-2017, 10:03 AM
Troxx Troxx is offline
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Quote:
Originally Posted by bum3 [You must be logged in to view images. Log in or Register.]
Wonder if it is the same coolaid that makes this influx of warriors who only want to low hp dmg deal. Was shocked to see that it was even a thing.
I have solo'd my necro most of the way up. Grouping is terrible xp (and money) comparatively but soloing gets boring and lonely on mmorpgs. I frankly get tired of casting the same spells over and over. I can only stand solo play so long before I take a break to play around in a group.

Having leveled two characters to 60 capped only to collect dust or farm high value camps - I'm in no rush to just "be 60".
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