#21
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#22
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Simply it wouldn't be classic though. Can you pretend to not be aware of the penalty?
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#23
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__________________
I have to return some videotapes.
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#24
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Getting QoL changes early wouldn't do anything but improve the game. | |||
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#27
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forgive me if this comes off as rude, i just don't understand the reasoning. a programming team already thought this out and implemented it on a live server ~15 years ago. are you suggesting the devs fix it one way for blue and then change the fix on re99, even though it has no noticeable impact? why would someone be motivated to do such a thing? i'm honestly curious.
__________________
[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | |||
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#28
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If you don't like a hybrid with the penalties, odds are you won't like a hybrid without them. Hybrids aren't for everyone. The penalty stinks so much because it makes things drag out when you're not particularly having fun in the first place. Case in point: You don't see many folks complaining about the Iksar Monk experience penalty, although its combined 44% penalty is greater than the stock 40% penalty assigned to a hybrid.
Danth | ||
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#29
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A half elf ranger or paladin has a 40% penalty for no real reason. There is nothing amazing about the class that warrants the penalty. Rangers actually suck in a lot of ways and are never going to get much better on this server because they don't really get their due until Luclin AAs. Super early EQ warriors and rogues both sucked and hybrids were basically warriors but way better so the devs put that penalty in + because of D&D influences. | |||
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#30
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It ain't playing the Warrior, Paladin, or Shadowknight that sucks, regardless of agro issues and XP penalty stupidity in the game mechanics. It's playing a group-dependent class when the pool of potential groupmates is way overstocked with morans clinging desperately to unimportant shit that has nothing to do with having a good time in-game.
__________________
crabby old man playing 4000 year old goblin sim
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