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Songs fading on zoning
This is either for spells or game mechanics. Currently on p99, whenever a person zones, all bard song effects on that person are automatically removed.
This is not how it should work. Songs should have their remaining durations upon zoning in. Although not a game-breaking issue, it does have some impact on classic tricks, such as zoning into a dungeon with a fresh selo's allowing a bard to run in deeply very fast for the first few seconds, and the classic trick of playing DA song right before jumping down The Hole. A quick search resulted in: http://everquest.allakhazam.com/db/s...tml?spell=1749 "funny story with paying 25k haha man the guy who got it from FV must have been laughing hard.. anwyays this is a great spell to get ur group down into the hole the fast way =D and its recast time is only 3 min compare to cleric and other classes 15 min recast.. and ours effects whole group". Also http://web.archive.org/web/200312091...gs.asp?song=82 "I USED THIS FOR A HOLE RAID TO SKIP GOING THROUGH YOU CAN JUST DROP DOWN." also http://web.archive.org/web/200402220...icID=321.topic "-good for CRing under rooted mobs (i.e. dragons in NToV) -good for runs threw bad places, then fade -stops you from drowning [You must be logged in to view images. Log in or Register.] -gives your clerics more time to camp -when used with /disc deft gives you a chance to camp out against massive trains of melee mobs (at raid wipes) -lets your group farm Master Yael the fast way (group DA then fall into The Hole) -only way to druid punt I'm sure there are more... " cheers Astuce | ||
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