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  #101  
Old 02-15-2012, 12:52 PM
fischsemmel fischsemmel is offline
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Quote:
Originally Posted by Lenowill [You must be logged in to view images. Log in or Register.]
It got ready to jump the shark
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actually jumped the shark
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pretty much jumped the shark
I don't even...
  #102  
Old 02-15-2012, 01:00 PM
acid_reflux acid_reflux is offline
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Quote:
Originally Posted by fischsemmel

and I think most people on live right now would laugh at that for being slow.
Yep. Get a duid to ds you in the drakkin starter area and about an hour you can hit 20, although that's pling.
  #103  
Old 02-15-2012, 01:14 PM
Lulz Sect Lulz Sect is offline
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  #104  
Old 02-15-2012, 03:34 PM
kilyen kilyen is offline
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i liked the AA idea and also the bazaar
ports during luclin wasent so bad 1 nexus spire on each continent and you had to wait a good 15 mins between portal in the nexus

it was the graphics luclin introduced that killed it for me i HATED it and its only gotten worse since
  #105  
Old 02-15-2012, 06:26 PM
Rubexcube666 Rubexcube666 is offline
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I just did 1-19 in over 48 hours.... I'm damn proud of Sowfastt!

*pets baby druid*
to the oasis!
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  #106  
Old 02-15-2012, 08:10 PM
Thorfin Thorfin is offline
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Def started to taper off half way thru Velious but as soon as Luclin was out i was done. Cats on the Moon, bazaar mechanics fucked private traders(IMHO), and worst of all graphics turned the game into a goddamn cartoon. so yeah Luclin
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  #107  
Old 02-15-2012, 09:22 PM
Littlestgnome Littlestgnome is offline
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Luclin, and honestly I don't think it was all to do with the features so much as it just felt like a half-finished and half-assed expansion.
  #108  
Old 02-15-2012, 09:27 PM
SamwiseRed SamwiseRed is offline
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i would say luclin EXCEPT beastlord was coolest class ever made. sony had thier dirt paws wrapped around EQ from day one so in essense it was fucked from the start
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  #109  
Old 02-16-2012, 08:21 AM
DarkwingDuck DarkwingDuck is offline
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GoD, but it all went down hill lunclin/pop.. the old world died.. and the twinks went rampent on luclin
  #110  
Old 02-16-2012, 10:18 AM
RiffDaemon RiffDaemon is offline
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For me, EQLive going wrong is a three-phase deal.

1) PoK books. Those insta-ports completely killed the size of the game and ruined taxi classes.

2) Tiered spells. The Rk. I, II, and III stuff just grates my nerves. If you want the raiders to have higher damage spells than the rest of the rabble, then just do like you did with Ancient spells and such back in OoW.

3) Remodeling old zones. So yeah, you want to progress the game and have the new content be at least comparable to other MMOs; but for the love of the Rathe, leave the old zones alone. If you want to instate some alien demon race that lives in crazy towers in the air, then go for it; if you want their realm to be accessible from Freeport, then go for it; but don't obliterate Freeport for the sake of remodeling it to make it "easier on the eyes" to new players. I doubt PoR brought any new players anyway.


But still I play on ....... *sigh*
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