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  #111  
Old 09-14-2017, 10:09 AM
Peacocky Peacocky is offline
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Originally Posted by nhdjoseywales [You must be logged in to view images. Log in or Register.]
Made some toons on Agnarr. So far folks have been helpful and pleasant. I feel a lot of people create their own bad drama situations.
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  #112  
Old 09-14-2017, 10:39 AM
nhdjoseywales nhdjoseywales is offline
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Good job sir, I busted out laughing and the guy in the next office is like wtf?
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  #113  
Old 09-14-2017, 04:01 PM
Peacocky Peacocky is offline
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For the sake of political correctness the show must goes on!

https://youtu.be/kUrsvegCkEc
https://youtu.be/7zwaWfFg2Lo
https://youtu.be/9BX3JDomJsQ
  #114  
Old 09-14-2017, 04:32 PM
Speedi Speedi is offline
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Originally Posted by Peacocky [You must be logged in to view images. Log in or Register.]
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That is sick, it goes to show you what this has come to by our tolerance.

Give them an inch and they take a mile
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  #115  
Old 09-14-2017, 05:23 PM
nhdjoseywales nhdjoseywales is offline
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https://www.youtube.com/watch?v=8PIixoqeRoM
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  #116  
Old 09-15-2017, 09:33 AM
tylercanuck tylercanuck is offline
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Originally Posted by Speedi [You must be logged in to view images. Log in or Register.]
That is sick, it goes to show you what this has come to by our tolerance.

Give them an inch and they take a mile
I've watched your stream. I'd hardly call you tolerant.
  #117  
Old 09-15-2017, 10:42 AM
dafier dafier is offline
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Someone said 'inch'?
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  #118  
Old 09-15-2017, 12:31 PM
Neno Neno is offline
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Originally Posted by Peacocky [You must be logged in to view images. Log in or Register.]
Seriously, how could TAKP be classic when Luclin shitty model is in there?.

Classic mean old school EQ from Verant which is up to the relase of Velious!.
Velious is an odd expansion. It sits right on the line of classic/non-classic. The biggest indicator of classic is poor class balance, shitty itemization and iconic zones. Classes started to improve, items got better and zones started moving to being worse with Velious. Iceclad, East Wastes, Great Divide, Skyshrine, Wakening Lands, and Cobalt Scar are probably the worst zones in "classic" and make up almost the majority of the Velious landmass. West Wastes is also pretty bad once you get over the "Wow! Dragons!" factor. Original EQ and RoK also had zones that were big and/or slightly useless but for the most part included something that gave them a bit of flavor. The worst zone pre-Velious was probably Emerald Jungle. One of the worst offensives in SoV and why for me I don't consider it part of class is that the bears walked on two legs.

Once you get to SoL the most unclassic thing is not the models but the fact that the game had moved into its final stages of refinement. Almost every class in SoL was good, the itemization made a lot more sense and the zones became all largely unforgettable shit.
  #119  
Old 09-15-2017, 01:27 PM
Mistle Mistle is offline
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Of the three thingz you mentioned only iconic zones were in classic but not later. Classic zones tended to have landmarks mostly absent in Kunark and Velious, and were given more love in their construction.

But tbe other two? There are hints of it in Velious but Luclin was the true start of "tiered" loot where nothing really mattered anymore other than how much hp and mana was on it because all your primary stats were hitting max anyways. Correspondingly loot became totally unmemorable and few decisions ever had to be made, almost all around focus effects. Terrible loot system. And as for class balance, as the characters got stronger the mobs also had to get stronger leading to enchanter domination. Luclin is bad but PoP is awful where groups basically became charming enchanter or bust. Other than that it was the same mix of haves and have nots, just who is who changes.

Luclin and PoP arent any better than Kunark and Velious, we're just sick to death of those.
  #120  
Old 09-15-2017, 02:47 PM
Peacocky Peacocky is offline
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Quote:
Originally Posted by Neno [You must be logged in to view images. Log in or Register.]
Velious is an odd expansion. It sits right on the line of classic/non-classic. The biggest indicator of classic is poor class balance, shitty itemization and iconic zones. Classes started to improve, items got better and zones started moving to being worse with Velious. Iceclad, East Wastes, Great Divide, Skyshrine, Wakening Lands, and Cobalt Scar are probably the worst zones in "classic" and make up almost the majority of the Velious landmass. West Wastes is also pretty bad once you get over the "Wow! Dragons!" factor. Original EQ and RoK also had zones that were big and/or slightly useless but for the most part included something that gave them a bit of flavor. The worst zone pre-Velious was probably Emerald Jungle. One of the worst offensives in SoV and why for me I don't consider it part of class is that the bears walked on two legs.

Once you get to SoL the most unclassic thing is not the models but the fact that the game had moved into its final stages of refinement. Almost every class in SoL was good, the itemization made a lot more sense and the zones became all largely unforgettable shit.
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