#21
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I remember one decked out cleric used to mostly melee instead of sit while exp grinding BoT. That kind of highlights why some would argue Druids are better to exp grind with. That being said, Cleric/Shaman or Cleric/Druid combos in one group is common for difficult content. | |||
Last edited by JurisDictum; 04-27-2017 at 07:59 PM..
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#22
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Shamans continue to be very good like during the Trilogy era. It's just they loose a bit of that end game solo god status. In general they can't navigate the world of Luclin/PoP as arrogantly as they could in Velious and especially Kunark (ohh man if they ever do a re99 I'm going Shaman probably).
I played a PvP server, so It was particularly pronounced. Shamans used to be very good at PvP pre-Luclin and fared pretty bad most the way through Luclin and PoP . | ||
Last edited by JurisDictum; 04-27-2017 at 08:17 PM..
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#23
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I play an Enchanter on Phinny and there is nothing more powerful for solo play. In Plane of Fire, I charm a Field 1 horse and destroy anything in Field 1, Jopal Island, etc... I can also solo any of the named that spawn there as long as I can land a slow.
In groups, I charm a F1 Horse and bring it to Castle and just have a cleric there for cheal. No tank can keep aggro from the pet since it triples for ~720. In raids, Enchanters are boring as hell and most guilds just zerg content so even trying to CC is pointless. | ||
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#24
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#25
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There are a couple exceptions - people screwing up on Xegony and letting shit gate and Rathe Council. | |||
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#26
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Is the crafting completely modernized? That is to say, will there be things like modern Troll cultural armor? http://everquest.allakhazam.com/db/q...tml?quest=3047
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#27
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How does porting work there? I've heard of the travel getting broke from pok maybe? I never played then... but I would consider a Wizard partly for the travel.
__________________
Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#28
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I'm used to the fast-paced action on P99, and the 1.5 - 2.0 sec forced pause between each spell in live sounds so depressing. | |||
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#30
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Necromancers are a DPS class and not a /twitch class on Agnarr. They are actually competitive for no. 1 DPS. It's not as easy to solo PoP as Kunark/Velious, but Necros can still do it (esp. with charm undead). Rangers start to come in their own in Luclin with high bow damage discs. and crits. They out DPS every other class on some fights. Monks and Bards are both needed. I think Bards are a little more needed at the very end. But that simplifies things down to "who pulls best in PoT?." Bards don't do good damage until Omens IMO. Monks do good damage, but are overshadowed by classes like Necromancer, Wizard, Ranger, and even well-geared Rogues. | |||
Last edited by JurisDictum; 05-17-2017 at 08:53 PM..
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