#1
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Enchanter Gina Triggers
Trigger={S} begins to move with wonderous rapidity.;Comment=BLANK;Display=False;ShowText=Fal se;DisplayText=BLANK;ShowLine=False;TextColour=Yel low;Timer=True;TimerText=Haste {S};Hours=0;Minutes=18;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK;
Trigger={S} face contorts and stretches, the skin breaking and peeling.;Comment=BLANK;Display=False;ShowText=Fals e;DisplayText=BLANK;ShowLine=False;TextColour=Yell ow;Timer=True;TimerText=Garou {S};Hours=0;Minutes=5;Seconds=30;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger={S} has been mesmerized.;Comment=BLANK;Display=False;ShowText=F alse;DisplayText=BLANK;ShowLine=False;TextColour=Y ellow;Timer=True;TimerText=Mesmirization;Hours=0;M inutes=0;Seconds=26;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger={S} has been entranced.;Comment=BLANK;Display=False;ShowText=Fa lse;DisplayText=BLANK;ShowLine=False;TextColour=Ye llow;Timer=True;TimerText=Entrance {S};Hours=0;Minutes=1;Seconds=14;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK; Trigger=Your charm spell has worn off.;Comment=BLANK;Display=False;ShowText=False;Di splayText=BLANK;ShowLine=False;TextColour=Yellow;T imer=False;TimerText=BLANK;Hours=0;Minutes=0;Secon ds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=Y our charm spell has worn off.; Trigger=The soft breeze fades.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=T he soft breeze fades.; Trigger=You come into focus.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=Y ou come into focus.; Trigger=The pulsing energy fades.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=T he pulsing energy fades.; Trigger=Your shielding fades.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=False;TimerText=BLANK;Hours=0;Minutes=0;Sec onds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=True;Play Sound=False;SoundLink=BLANK;PlayTTS=True;TTSText=Y our shielding fades.; Trigger={S} looks very tranquil.;Comment=BLANK;Display=False;ShowText=Fal se;DisplayText=BLANK;ShowLine=False;TextColour=Yel low;Timer=True;TimerText=Clarity {S};Hours=0;Minutes=33;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger={S}'s body pulses with energy.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText=Augment {S};Hours=0;Minutes=36;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger={S} has been enthralled.;Comment=BLANK;Display=False;ShowText=F alse;DisplayText=BLANK;ShowLine=False;TextColour=Y ellow;Timer=True;TimerText=Enthrall {S};Hours=0;Minutes=0;Seconds=48;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK; Trigger={S} has been mesmerized by the Glamour of Kintaz.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText={S} Glamour of Kintaz;Hours=0;Minutes=0;Seconds=54;Behaviour=Alwa ys start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK; Trigger={S}'s feet adhere to the ground.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText=Root {S};Hours=0;Minutes=3;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger={S} glances nervously about.;Comment=BLANK;Display=False;ShowText=False; DisplayText=BLANK;ShowLine=False;TextColour=Yellow ;Timer=True;TimerText=Tash {S};Hours=0;Minutes=12;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger={S} says 'My leader is Branamuffin.';Comment=BLANK;Display=False;ShowText =False;DisplayText=BLANK;ShowLine=False;TextColour =Yellow;Timer=True;TimerText=Charm {S};Hours=0;Minutes=15;Seconds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK; Trigger=Your eyes gleam with bedlam.;Comment=BLANK;Display=False;ShowText=False ;DisplayText=BLANK;ShowLine=False;TextColour=Yello w;Timer=True;TimerText=Bedlam;Hours=0;Minutes=7;Se conds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK; Trigger=A soft breeze slips through your mind.;Comment=BLANK;Display=False;ShowText=False;D isplayText=BLANK;ShowLine=False;TextColour=Yellow; Timer=True;TimerText=Clarity Self;Hours=0;Minutes=35;Seconds=0;Behaviour=Restar t existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger=You feel armored.;Comment=BLANK;Display=False;ShowText=Fals e;DisplayText=BLANK;ShowLine=False;TextColour=Yell ow;Timer=True;TimerText=Armor Magi;Hours=1;Minutes=30;Seconds=0;Behaviour=Always start a new timer;CompletionDisplay=False;CompletionText=BLANK ;EndEarly=False;EndEarlyText=BLANK;Sound=False;Pla ySound=False;SoundLink=BLANK;PlayTTS=False;TTSText =BLANK; Trigger={S} experiences a quickening.;Comment=BLANK;Display=False;ShowText=F alse;DisplayText=BLANK;ShowLine=False;TextColour=Y ellow;Timer=True;TimerText=Aanya's Quickening {S};Hours=0;Minutes=24;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; Trigger={S} experiences visions of grandeur.;Comment=BLANK;Display=False;ShowText=Fal se;DisplayText=BLANK;ShowLine=False;TextColour=Yel low;Timer=True;TimerText=VoG {S};Hours=0;Minutes=42;Seconds=0;Behaviour=Restart existing behavior;CompletionDisplay=False;CompletionText=BL ANK;EndEarly=False;EndEarlyText=BLANK;Sound=False; PlaySound=False;SoundLink=BLANK;PlayTTS=False;TTST ext=BLANK; | ||
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#2
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Legit.
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Rebbon - BDA
Happy Epic Mage | ||
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#3
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My 'gina was triggered the second I clicked the thread.
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Lifebar 60 Cleric
Hellamentalist 56 Mage Obduratus 52 Warrior | ||
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#4
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Is there a way to add these in a mass import?
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