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  #21  
Old 01-12-2014, 10:53 PM
cyryllis cyryllis is offline
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im amazed the price is so crazy considering the massive number of fungi on the server. i bought a fungi during velious period on live (on fennin ro) for 18k
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  #22  
Old 01-12-2014, 11:05 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by cyryllis [You must be logged in to view images. Log in or Register.]
im amazed the price is so crazy considering the massive number of fungi on the server. i bought a fungi during velious period on live (on fennin ro) for 18k
On live they didn't have 3 years of Kunark with free accounts, where everyone has had 2~ years to make a melee alt or four.
  #23  
Old 01-12-2014, 11:10 PM
Ele Ele is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
On live they didn't have 3 years of Kunark with free accounts, where everyone has had 2~ years to make a melee alt or four.
And seafuries weren't farmed for 4 straight years. People had to fight and wait in line for their levels!
  #24  
Old 01-12-2014, 11:17 PM
DrKvothe DrKvothe is offline
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My guess is the price will drop a bit after velious release, or grow at a reduced rate, for 3-6 months, then sharply rise. The number of fungis introduced to the market will remain steady, but people will be more interested in spending their cash on velious content. Once velious item prices start to drop and people start meeting their velious goals, you're back to intense alting. Except with new leveling zones and no hybrid penalty, there are going to be many more people wanting fungis than before.
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  #25  
Old 01-13-2014, 12:00 AM
Spacebar Spacebar is offline
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Time to start a prediction market for p99. Place your bets. For the moment, I bet prices will go up (or at least stay between 90k-130k (numbers brought from ass)).

We all know supply and demand determines prices. Supply is pretty much constant now and probably always will be without any mechanics changes (I mean, they will be farmed 24/7). With talk of Velious and raid changes that allow a real possiblity for new people to advance, population will surely increase (even after accounting for those with hurt egos whose butthurtedness is beyond what they can handle and end up leaving). As such, demand increases. Fungis will never have any real competition from any other realistic regen items, so...
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  #26  
Old 01-13-2014, 12:45 AM
Tewaz Tewaz is offline
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Fungi's are the servers equivalent of real life diamonds. More and more keep coming out every month, the price never drops.

The supply of Fungi's isn't going down, but the price is going up. The price is artificially inflated and no one should buy one for more than 85k to force it down.
  #27  
Old 01-13-2014, 02:14 AM
Skywarp Skywarp is offline
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Silver Chittin Handwraps from Velks drop constantly. Fbss will plummet.

Lungi of the Forbidden in Sleepers is sweet and looks awesome.
  #28  
Old 01-13-2014, 02:22 AM
QeynosDrunkard QeynosDrunkard is offline
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Quote:
Originally Posted by Tewaz [You must be logged in to view images. Log in or Register.]
Fungi's are the servers equivalent of real life diamonds. More and more keep coming out every month, the price never drops.

The supply of Fungi's isn't going down, but the price is going up. The price is artificially inflated and no one should buy one for more than 85k to force it down.
You're only telling part of the story here. Maybe new fungis are coming into the market, but there are no real replacements for having a fungi tunic. Many items have sufficient substitutes but fungi is great to have for a lot of classes at 60 and is unparalleled as a twink item. Also coming into the market is tons of newly generated platinum and tons of other items. Wonder how many fungi tunics have "left" the server too due to being on a dormant account or being banned for RMT/duping/etc.
  #29  
Old 01-13-2014, 05:27 AM
Buriedpast Buriedpast is offline
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Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
Extremely difficult 2 man camp now. Used to be you could lollygag in the tuberoom, do one pull every 26 minutes or so and make bank. Now you've got to actually fight merbs and usually bring in a third. If you know any real men who can solo king back to tube room, lmk [You must be logged in to view images. Log in or Register.]
Umm.

I can pull it as a cleric with nearly no difficulty and duo with a Mage.

The tertiary aggro rules make it trivial to do so. Just a matter of landing a root and clicking a ring. Pull two, split with coth. The hardest part is clearing all the other shit so it doesn't see invis in the jail.

Any of Hokushin, Szeth, daltheb can regularly and easily pull king back and duo with a cleric. It may take ten minutes and a few Rez boxes but who cares. One king every 35mins prior, or one king every 45-50mins now.
  #30  
Old 01-13-2014, 12:44 PM
HeallunRumblebelly HeallunRumblebelly is offline
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Quote:
Originally Posted by Buriedpast [You must be logged in to view images. Log in or Register.]
Umm.

I can pull it as a cleric with nearly no difficulty and duo with a Mage.

The tertiary aggro rules make it trivial to do so. Just a matter of landing a root and clicking a ring. Pull two, split with coth. The hardest part is clearing all the other shit so it doesn't see invis in the jail.

Any of Hokushin, Szeth, daltheb can regularly and easily pull king back and duo with a cleric. It may take ten minutes and a few Rez boxes but who cares. One king every 35mins prior, or one king every 45-50mins now.
Good man, I'll look into it =D Landing a root on king or reaver is pretty rough without tash/malo, though.
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