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Old 04-15-2012, 04:13 PM
Lazortag Lazortag is offline
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Default Respawning OOM after a pvp death.

Is this going to be added with the next patch? This is a classic fix that would really help the server/cut down on bind rushing.

http://everquest.allakhazam.com/hist...es-2000-1.html

Quote:
Customers on the PvP-Teams servers have been plagued by a tactic known
as "Bind Rushing". Casters would bind themselves in a hostile area or
dungeon, and attack everyone of an opposing race in the area. Sooner or
later the caster would die. They would then respawn, memorize a few
spells, then jump back in to attack their wounded opponents.

As a first step in combating this practice and improving life for those
on the PvP-Servers, casters will now respawn with zero mana after being
killed by another player in a duel or open combat.

This code is new for those on Tallon and Vallon Zek. It has been in
place for some time on Rallos Zek and works very well there.
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  #2  
Old 04-15-2012, 06:46 PM
Dullah Dullah is offline
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+1
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  #3  
Old 04-16-2012, 03:41 AM
Tradesonred Tradesonred is offline
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Patch that on top of xp loss and youre really going to nail that final nail
  #4  
Old 04-16-2012, 01:16 PM
Lazortag Lazortag is offline
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Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
Patch that on top of xp loss and youre really going to nail that final nail
One classic feature on top of a non classic feature is strictly better than two non classic features, but I'd be okay with having two classic features (no exp loss, and casters respawning oom; the latter deals with bind rushing way better than the former)
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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