#1
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Rogue Sneak/Hide
Hello.
My Rogue is at 200 sneak/hide now, and it just feels not correct. I did play an Rogue on live while Velious and there are 2 things which dont feel correct, and one thing where i am almost certain that it's wrong. The movement speed at 200 sneaking was almost normal movement spead, now it's walking speed. I did alot CR as an Rogue and the movement speed was more or less normal, at around 90%. Now it's more like 50%. But i am not sure how fast i walked, only certain it's faster than now. But i am sure on the next thing: The second thing is how Rogue hide is handled. The Rogue hide was different to normal hide. Mobs who could see invis, could not see rogues. There were a few exceptions, static spawns who still could see an rogue. Now it's different. As an Rogue i cant move through Solusek B, because everything see's invis. As an Rogue on live i could. I will qoute an small bit from an guide written in the year 2000 : Quote:
The post, where you can read alot about Sneak/Hide is from 31.03.2000 and can be found here : http://www.thesafehouse.org/forums/s...ead.php?t=2855 How does other rogue think it's handled ? | |||
#2
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Sneak speed increases greatly at lvl 60 to almost full run speed. This was brought up long time ago as I believe tht was the verdict.
I not particularly adept at finding evidence nor do I care to spend the time right now, but my memory is that hide/sneak was not free reign in all dungeons. I specifically remember carefully sliding along walls to avoid frontal radius of mobs in seb and following pathers. I quit eq shortly after velious release for a time frame reference of my memory. I actually think the devs have it right now with hide being stacked invis/ivu with sneak working on everything when behind. The "behind" area seems a bit generous at the moment to me although I do think it was greater than 180 degrees on live so they are at least very close I think. | ||
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