#11
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At level 12 you can get insane xp and plat off nybrights or any similarly leveled bandits (like #4 in lfay) with just the animation pet.
If you get your enchanter PL'd at all, you will only be hurting yourself.
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You only lose when you stop having fun. Work on it.
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#12
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Thanks for the advice guys! I went ahead and upgraded the enchanters gear by grabbing some equipment from a couple other alts I rolled. Now that I have more mana and hp I'm far less squishy. However, as others have mentioned, it's still a fairly hard road doing charm, but it IS working [You must be logged in to view images. Log in or Register.] Currently in Oasis fighting Caimans and Scarabs.
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#13
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Quote:
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Last edited by Balvaron; 03-06-2017 at 08:53 PM..
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#14
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Quote:
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#15
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The thing about charm is that you shouldn't charm mobs that are close to white. They break a lot and when doing so, will kill you pretty fast. Better go the safer route, charming pretty low mobs. You can always debuff the target for an even fight or just nuke/dot a bit.
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#16
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Some thoughts:
Enchanter pets are stronger than Mage or Necro pets of the equivalent level. For any lowbie/new enchanters, invest in a Dragoon dirk and go to town from 1-16 meleeing with your animation. You wont have any trouble with it stealing Exp, and you'll fly to 12 at least. From 12+, start charming. Its far and away the best* source of Exp on this box. Some camps to start out with at 12: • Minotaurs in Steamfont • Crocs, caiman and orcs in Oasis • Unrest trash • Wisps in any zone Always be charming, either in groups or solo. Nothing short of a super twinked monk or rogue (or charming druid) will come close to you for a very, very long time. Always try to find the lowest Exp-giving mobs to charm. Sometimes it may be better to keep a pet and eat the 50% Exp loss (charming a rogue for example), so in those situations, find a partner to eat that Exp instead of your charmed pet. Charming's a lot of fun, and really the only reason I play on this box. Good luck! *Bardly AE kiting and PLing not included
__________________
Some kind of... Bubba Ho-Tep?
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#17
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There's a detailed guide in this thread: https://www.project1999.com/forums/s...d.php?t=259152 | |||
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#18
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The best place to be 12-16 for an Enchanter is North Karana. Do this quest: http://wiki.project1999.com/Research_Aid Get rich and level fast. A greater lightstone is worth 9.5pp and 4% of a level. A lightstone is worth 2% of a level. The wisps are blue until 15, some until 16/17.
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#19
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Why do some guides recommending nuking the mobs at the end of a charm fight with Shallow Breath? In my experience it deals too little damage. Suffocating cloud seems good though and is only slightly more mana.
Also how do I break charm without Hide? Do I really have to use Taper Enchantment until I get a goblin ring? | ||
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#20
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