#1
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Skill Points: What do YOU use them for?
After all my years in EQ, I never really figured out what to do with Skill Points. Someone told me very early on in my history with the game to covet them, and as a result, all of my characters ended up with some large pool of points just sitting there, unused.
All I use them for is: -Unlocking new class skills (of course). -"De-Frosting" 0-value weapon/casting skills (ie, 2 Hand Slashing from 0 -> 1 because the 0 -> 1 skillup always seems rather painful). -RARELY to jump-start a profession (I'd rather throw 15-20 points at Tailoring than waste 120 Silks). Is there any other use I'm missing? | ||
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#2
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If you're an INT caster, you wanna save them for Research.
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#3
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If you're a monk, you save them for Feign Death, after spending a few in Bind Wound and Mend, just to get them going.
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#5
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Quote:
__________________
Bristlebane Server - Leader of <Celestial Ruin> from 1999-2004
Bristlebane Server -Member of <Triadic Order> from 2005-2007 | |||
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#6
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I used a bunch for Pick Locks, Forage, etc. Any of the skills that don't go up ezpz on their own.
__________________
Tesaer Skwigelf - Level 35 Bard of Veeshan
<Peace Pipe> | ||
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#7
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if we were going to PoP as a rogue you'd save them for make poison
since we're not, spend them on language: elder dragon b/c it's the coolest. | ||
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#8
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You just have to put one point into a language and have someone that knows it spam you in group
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#9
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Bards don't get skill points.
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#10
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For tanks, consider 2hb.
Kunark will have some nice 2handers for pallies, SKs... heck even monks and warriors. | ||
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