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  #131  
Old 02-19-2014, 06:55 PM
Iumuno Iumuno is offline
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I think every feature of Luclin has been listed in this thread as either hated or good with a roughly even distribution on either side.
  #132  
Old 02-19-2014, 07:26 PM
DevGrousis DevGrousis is offline
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I just really enjoyed the planes progression and like I said: PoP expanded on the lore of the Gods, and made it more tangible. I just liked it alot, aside from the PoK books. Features made PoP bad, not the xpac or content itself.
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  #133  
Old 02-20-2014, 09:20 AM
Thugicorn Thugicorn is offline
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Simply put~

Luclin content with no port spires/bazaar.
Planes of Power with no working PoK stones, spell merchants, or tradeskill supply merchants.

Still need The Nexus to zone over to Shadow Haven and Netherbian Lair.
Still need PoK for quests and Plane of Tranquility.

I'd be more in favor of custom content, but then again the above suggestion might be easier to accomplish and churn out.


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Last edited by Thugicorn; 02-20-2014 at 09:23 AM..
  #134  
Old 02-20-2014, 10:44 AM
Vladesch Vladesch is offline
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Spires were great for druids.
People with money still wanted fast ports and ports to CS and places in luclin.
What we didn't get was people begging us for ports to NK while we are trying to level in another zone.

Porting as a business was really only worthwhile before luclin and for druids under about level 40. Doing the odd port is still good money, but sitting around doing nothing waiting for business is not.

KEI is where the real buff money was. Until everyone passed the point where money was much use and started mgb'ing it.

I'd like to see luclin. IIRC there was a lot more nodrop gear at the high end which would fix a lot of the problems with this server. (If a lot of it was made nodrop now it would be a good thing IMO)

Bazaar would cost the admin a bunch of bandwidth dollars. SOE really dropped the ball on that one.
  #135  
Old 02-20-2014, 10:58 AM
Coridan Coridan is offline
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I would rather see more frequent (as opposed to the two years it is taking for velious) custom zones every 6 months or so than waiting 4 years for a modified Luclin or PoP. Warrens, Stonebrunt, Jaggedpine next for sure.
  #136  
Old 02-20-2014, 03:06 PM
Swish Swish is offline
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Quote:
Originally Posted by Coridan [You must be logged in to view images. Log in or Register.]
(as opposed to the two years it is taking for velious)
Sick burn, crack the whip some more at those volunteers.
  #137  
Old 02-20-2014, 03:13 PM
pasi pasi is offline
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I like Luclin - I feel lazy reposting my Luclin post on the monthly Luclin thread.

Anyhow, it's a very gameplay driven expansion that is not well received due to both aesthetic and story reasons.
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  #138  
Old 02-20-2014, 03:14 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Coridan [You must be logged in to view images. Log in or Register.]
I would rather see more frequent (as opposed to the two years it is taking for velious)
Interesting point about this.. is it takes less time to fully create a story world, populate it, and test it than it takes to replicate one by researching.
  #139  
Old 02-20-2014, 03:23 PM
Archestratie Archestratie is offline
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Quote:
Originally Posted by Coridan [You must be logged in to view images. Log in or Register.]
Warrens, Stonebrunt, Jaggedpine next for sure.
And the Runnyeye, Befallen revamps. Doing all 5 at once would be really cool IMO.
  #140  
Old 02-20-2014, 03:25 PM
odiecat99 odiecat99 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Interesting point about this.. is it takes less time to fully create a story world, populate it, and test it than it takes to replicate one by researching.
Trolls bro, trolls.
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