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  #11  
Old 03-02-2015, 03:00 PM
Technique Technique is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
pure tone with unresistable bard dots.. =)
57/tick vs. 49/tick with selo's drums [You must be logged in to view images. Log in or Register.]
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  #12  
Old 03-02-2015, 04:05 PM
Nirgon Nirgon is offline
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57 a tick

3 chants

171 total per tick, doesn't require melee hit box skillz (we'll pretend no melee and just drum here even though puretone makes it max skill of every instrument regardless of what is equipped)

Average caster got about ~2khp (speaking for buffed non raid gear chums), pure tone lasts 2mins

glhf when he's dipping in and out of range applying this shit, you are pretty fucked.



So in addition to bard being a total game changer/nigh unkillable without another bard or making a major mistake (outdoors), they also become unbeatable 1v1 and not just from a "you can't kill me" standpoint

Sounds not good

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Last edited by Nirgon; 03-02-2015 at 04:07 PM..
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  #13  
Old 03-02-2015, 04:53 PM
Technique Technique is offline
Sarnak


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No shit, my point was that puretone is irrelevant. If you can't resist the chants you're going to die regardless, it'll just take a few seconds longer.
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  #14  
Old 03-03-2015, 11:54 PM
Colgate Colgate is offline
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Quote:
Originally Posted by Lasher [You must be logged in to view images. Log in or Register.]
Hit box?
Z axis?

2hb bonus for velious?
i think the hitbox is fine personally for X/Y axes, but the Z axis is really really tiny atm to the point of hilarity. classic approach is for there to be no Z-axis range check on melees/spells, last i heard about this was something like haynar tried it and it kept giving "too far away" message spam so he scrapped it, but i'd much rather live in a world where we get a false error message spammed rather than the Z-axis being pretty fucked.

eager to see if the 2 hand damage bonus will go in
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  #15  
Old 03-04-2015, 01:18 AM
Lasher Lasher is offline
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Most people i have talked to that played live pvp say " hit box good but its smaller than live"

Its loads better than what it was before but increasing it would put it even closer to live like
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  #16  
Old 03-04-2015, 04:16 AM
Smedy Smedy is offline
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Quote:
Originally Posted by Ragnaros [You must be logged in to view images. Log in or Register.]
Bards will be pretty useless without unresistable chants since dirge and bard stuns got taken out of the game
I agree with everything else Colgate said, keep up the good work
this just made my head explode.. so bards are useless unless they can unresistable chant you to death? yeah cause chants is the thing that makes bards useful in pvp

jesus ragnaros

bard chants were never unresistable on live, yet they were one of the top classes for pvp in velious, take a guess
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  #17  
Old 03-04-2015, 09:45 AM
RIP The Jacka RIP The Jacka is offline
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please apply to red live

getting malo rooted blinded within 12 seconds time in end game gear has ruined the spirit of everquest
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  #18  
Old 03-04-2015, 01:18 PM
derpcake derpcake is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
bard chants were never unresistable on live, yet they were one of the top classes for pvp in velious, take a guess
Best info on when bard chants were used: http://www.afterlifeguild.org/Thott/BotB.php People didn't actually use chants in velious, other shit is way better and more reliable.

I'm jelly of that bard [You must be logged in to view images. Log in or Register.]
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  #19  
Old 03-04-2015, 01:48 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by derpcake [You must be logged in to view images. Log in or Register.]
I'm jelly of that bard [You must be logged in to view images. Log in or Register.]
Yah but he didn't get this like our RZ team captain did for test of tactics

http://everquest.allakhazam.com/db/item.html?item=56973

Thing is fuckin' ill =)
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  #20  
Old 03-04-2015, 01:52 PM
Nirgon Nirgon is offline
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Correction Thott may have had dis weapon
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