#231
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#232
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The only clicky you've listed that I can somewhat agree with being game changing is a midnight mallet. However, very few people actually recharge it as its cheaper (most of the time) to just do the quest again. So even if item recharging was changed people would still farm this quest and have their mallet anyway.
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#233
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Does anyone in here arguing the case being "for" item recharging also think necro/sk taps and lifetap weapon procs need to be fixed? Samoht etc?
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#234
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What makes me laugh is all the hypocrites on these forums. You got all these people who argue how everything should be left classic and that the spell system should be classic on red99. Then in this this and other threads about recharging they spam that it should be nerfed/changed or whatever. Pathetic..
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#235
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The expensive form of recharging i don't think will become a problem for years, however the exploit form of recharging, IE handing an item to an NPC that doesn't want it for quest, and him giving it back recharged. That needs to be fixed, because that is definitely *NOT CLASSIC*.
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#236
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However if there are some items that get abused and influence the game to strongly like the Invandyr's Hoop did then there definitely should be nerfs to those items only. | |||
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#237
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#238
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I dont think its anymore complicated than having 12 spell slots and knowing when to use them instead of 8. You make it sound like it would have to be some kind of choriographed masterpiece. I have not done much end game content on P99. I was one of the first dozen or two on p99 to 60 ( just saying im not some lvl 40 who knows nothing ) I did however raid from 1999-2004 On Povar with Forces Unknown and Triton, and before the server split with Xev, The Grey Council and Harmonium.. See earlier posts of me mentioning I was with Triton when Bentos completed the 10th ring war. So I do have raid experience. Look, im not saying anyone must have these things to complete any content. Any decent guild with the proper amount of people really dont have to have them. This is 11 year old content after all. Although some items might make things easier and possibally trivialize parts of an encounter. When things get harder with VP and velious btw ( I lol at all the 32k /flexing™ ) These clicks become much more useful and unbalanced. Ive heard about the idol ( invuln ) training in sky here on p99 back in the day. People have great imaginations and will figure out every way to use and abuse click items. There are so many of them, with so many effects, more issues are bound to come up IMHO. | |||
Last edited by Brinkman; 11-11-2011 at 08:12 PM..
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#239
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The DA idols arent even rechargable, so that shouldn't even find its way into your argument. | |||
Last edited by M.Bison; 11-11-2011 at 08:10 PM..
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#240
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So sad ;( | |||
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