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  #111  
Old 01-11-2017, 10:01 AM
Pheer Pheer is offline
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youre right, my time would be much more productively spent playing WoW pvp servers slaughtering lowbies and trolling forums to call strangers over the internet cucks and manlets
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  #112  
Old 01-11-2017, 10:15 AM
Pheer Pheer is offline
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mocked for posting like an edgy teenager
feel embarassed
pretend like the post doesnt exist and repeat previous troll attempt

you did it bro, i should be getting upset irl any time now
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  #113  
Old 01-11-2017, 10:25 AM
Daldaen Daldaen is offline
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Really there aren't many mobs with too few pixels...

Yelinak is the big one. Drops a 1 item, 1 talisman and 1 head. Should drop 3-4 items, 1 talisman and 1 head during classic.

Vulak is another. Drops 2 items almost every time, 3 being extremely rare. 3 should be the common classic distribution.

AoW *may* be another. The two LoS kills in era show 4 drops each. But I know during Luclin/PoP he was a 2-4 dropper like he is on P99.

Tunare is another. Late era kills show 4 each time and 2 BPs. Early era kills show the current 3 drops which includes BPs. Around October patch this should get changed on P99 but who knows if it will happen.

The rest drop the correct numbers it's just a discussion about the frequency of those numbers.
  #114  
Old 01-11-2017, 10:39 AM
FatMice FatMice is offline
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Nitsude I know there is/was a hardcore gamer in you. Just because you aren't of that mindset now doesn't mean the people that are willing to spend their personal time staring at a wall to fill their pixel lust isn't wrong. I have done it and it's degrading. it's why I can't do it for long periods of time.

Also to the guilds that got to see targets that otherwise they wouldn't have competed for; there is never was sympathy pixels in classic Everquest. Sirken has said, something along the lines of this many times in his stream, and I applaud him for it; "Not everyone will get to see, down and experience the content in Everquest, that is how the game operates."

There is a community of over 1,000 people at a time per day on this server. Alliances aside it's never going to allow everyone to get along. If you think are equal to each player you're correct but only in the sense, the more you put in the more you get out of it.
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  #115  
Old 01-11-2017, 10:39 AM
burkemi5 burkemi5 is offline
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I may not agree with Taco's tone, but his message is right. Literally anyone who participates in the FTE racing, rule lawyering, screen sharing tracking, is a fat loser who needs to seriously re-evaluate his life.
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  #116  
Old 01-11-2017, 10:47 AM
kotton05 kotton05 is offline
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Little birdy on my shoulder has told me there are more to come . I'm eagerly expecting more suspensions to hit just as all the neckbeards think it's game on again.

Pras to all who worked well with others recently[You must be logged in to view images. Log in or Register.]
  #117  
Old 01-11-2017, 10:48 AM
FatMice FatMice is offline
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Quote:
Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
Little birdy on my shoulder has told me there are more to come . I'm eagerly expecting more suspensions to hit just as all the neckbeards think it's game on again.
Either put up or shut up.
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  #118  
Old 01-11-2017, 10:48 AM
Ikon Ikon is offline
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Quote:
Originally Posted by FatMice [You must be logged in to view images. Log in or Register.]
Nitsude I know there is/was a hardcore gamer in you. Just because you aren't of that mindset now doesn't mean the people that are willing to spend their personal time staring at a wall to fill their pixel lust isn't wrong. I have done it and it's degrading. it's why I can't do it for long periods of time.

Also to the guilds that got to see targets that otherwise they wouldn't have competed for; there is never was sympathy pixels in classic Everquest. Sirken has said, something along the lines of this many times in his stream, and I applaud him for it; "Not everyone will get to see, down and experience the content in Everquest, that is how the game operates."

There is a community of over 1,000 people at a time per day on this server. Alliances aside it's never going to allow everyone to get along. If you think are equal to each player you're correct but only in the sense, the more you put in the more you get out of it.
Sirken's incorrect. There were rotations and they were enforced on live, no guild could repeatedly kill a mob(s) while denying it to others, especially trivial mobs, the only time a guild could have exclusive access to and farm a mob was when it was the only guild capable of killing that mob.
  #119  
Old 01-11-2017, 10:54 AM
maskedmelon maskedmelon is offline
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Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
Sirken's incorrect. There were rotations and they were enforced on live, no guild could repeatedly kill a mob(s) while denying it to others, especially trivial mobs, the only time a guild could have exclusive access to and farm a mob was when it was the only guild capable of killing that mob.
Can't rewrite history paul. Your anecdotal forum post don't trump every other person's anecdotal experience that contradicts it :c

I'm sorry :c
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  #120  
Old 01-11-2017, 10:54 AM
FatMice FatMice is offline
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When did I say anything about rotations? Also each server had their own rules. The server I was on, as I remember it, was tiered. And it was very hard for smaller guilds to move up the tier as the higher up guilds would try to block you the best they could.
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