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  #1  
Old 02-13-2017, 09:41 PM
korilla korilla is offline
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Default New sneak mechanics = trainfest?

Cool, classic patch. Makes the game harder which is a good thing. In terms of one of the side effects of this patch, won't this be a CSR nightmare? Figuring out who trained who, guild A wiping guild B...I can't see how this would benefit the population at this current time when it finally seems as guild are working together.

If GMs really are aware and take quick action, then learning this brand of EQ will definitely make this game more challenging and show the skill gap. Else, I can see the raid chat filled with "Items off Guild X have been revoked due to training"
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Old 02-13-2017, 10:35 PM
Haynar Haynar is offline
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Maybe less CSR work when guilds are suspended all the time for training.
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  #3  
Old 02-13-2017, 10:44 PM
Lobus Lobus is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Maybe less CSR work when guilds are suspended all the time for training.
/thread

#SlowClap
#Haynar4Prez
  #4  
Old 02-13-2017, 11:28 PM
Tupakk Tupakk is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Maybe less CSR work when guilds are suspended all the time for training.
He's on a roll lately.

A++
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  #5  
Old 02-13-2017, 11:43 PM
Caiu Caiu is offline
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This is the death of casuals in ToV. They locked themselves into the classic agro mechanics and now the hardcore will far outstrip them in pulling knowledge. A/A have been in the temple since repop relearning mechanics I doubt any other entities have the will or way.
  #6  
Old 02-13-2017, 11:48 PM
Sallan Sallan is offline
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The existing raid engagement rules in ntov may need to be revamped as 1 hour isn't going to be sufficient for classic clearing/pull with these changes (if that was the intention as well). This update needs to reflect that
  #7  
Old 02-13-2017, 11:50 PM
Sallan Sallan is offline
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Quote:
Originally Posted by Caiu [You must be logged in to view images. Log in or Register.]
This is the death of casuals in ToV. They locked themselves into the classic agro mechanics and now the hardcore will far outstrip them in pulling knowledge. A/A have been in the temple since repop relearning mechanics I doubt any other entities have the will or way.
If it were me I would just bring my raid to arry pit or triplets hallway (with the roamer killed) and pull to there. The main issue I have is the 1 hour limit - they need to abolish this and go back to old FTE mechanics (FTE pull and engage)
  #8  
Old 02-14-2017, 12:00 AM
RDawg816 RDawg816 is offline
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If you played classic EQ the mechanics aren't that hard to adapt to. There will be a learning curve, sure, but it's not the end of the world. I'm enjoying the classic mechanics being implemented.
  #9  
Old 02-14-2017, 12:02 AM
Caiu Caiu is offline
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The roamer is harder to kill than the actual named you're after is the issue. Were there safe spots for coth your plan would be solid. With what we have pulling to eashen steps is probably the most doable. Trying for entrance/exit pulls is probably out these days.
  #10  
Old 02-14-2017, 12:03 AM
Pokesan Pokesan is offline
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finally enough raider tears to bathe in
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