#11
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Quote:
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#12
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I've definitely tried changing the FPS. I run eq with my fps set at 60. Turning off windows aero seems to make the problem less apparent(or maybe my imagination?), but even when I do it's still there and bad enough to almost get me killed every once in awhile!
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Zeelot <TMO>
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#13
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I have also lowered FPS to 60, and even 40 in SolA due to other bugs with that zone causing lag. And I still get the screen jump for sure in SolA.
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#14
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Are any of you guys using high resolution textures?
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#15
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I think it's more of a timing related issue. It usually happens to me when someone zones in, or on a "tick" - like the client pauses for a millisecond to load a new texture, but hiccups and refreshes your positional information while turning. I remember this on live as well, once I started using mouse-look. Mouse-look turning can spin you 360deg several times in the time it takes keyboard turning to make one rotation, so the effects are much more apparent using mouse-look.
Example: You're turning 180deg and someone zones in. You were at 90deg when the textures started loading, and 180deg when it's done, but the client refreshes at the 90deg point, causing a "jump." | ||
#16
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I get this too. Often in dungeons such as Sol B or when I have a lot of spell effects on. Max FPS is set to ~30fps. I always assumed this was a quad core issue.
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#17
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Could be a quad issue.. I have a QX9300. I have it set to single core via msconfig however.
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Zeelot <TMO>
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#18
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#19
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I run quad as well, no to the high res textures.
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#20
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NOTHING WORSE THAN MOUSELOOKING AND GETTING STUNNED.. Spinoramma!
Loading, Please wait............ You have rode the 4:15 to Bindville, population... You. | ||
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