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  #81  
Old 01-13-2011, 06:41 PM
Uthgaard Uthgaard is offline
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If someone would like to remake the thread with only the facts summarized, it might get read. No one is sifting through an 8 page pissing match to get to the real data.
  #82  
Old 01-13-2011, 07:27 PM
azeth azeth is offline
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Quote:
Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
I agree that monk kick accuracy probably shouldn't be 100%. That being said, the reason people keep asking for proof is because when changes are made without proof a number of difficulties can arise. When you work under the assumption that things in their current state are correct until proven otherwise, you avoid changing things that were correct in the first place. It is basic scientific method - you need to start out with an assumption and then prove or disprove it. Based on previous precedence, the assumption is that the current state of this server is correct.


negative, like i said in response to Timzillas last post, the assumption currently in counter intuitive. The basis of kick accuracy should have mirrored every other melee attack skill @ 60-70% -
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Originally Posted by Loke [You must be logged in to view images. Log in or Register.]
until proven otherwise
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Originally Posted by Endonde View Post
Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
Last edited by azeth; 01-13-2011 at 07:30 PM..
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