#22
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a well-equipped and competent paladin is an absolute joy to group/crawl with, in my exp. the lulls, the roots, the stuns, big tanking and sustain w/ heals n clickies is just *chefskiss*. i would pick you, holy boi
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aka: suzo beax azagal isma marzy vallisk hrok
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#23
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Quote:
I definitely surprised some randoms asking for odd-ball duos when I was bangin on the paladood. I used to RP as a Jamaican (chars name is Rastafire Soulfari) and had some "ya mon" flavored macros. Good times and good XP in what people wouldn't consider to be great pairings. Its fun being the carry. | |||
Last edited by Toxigen; 10-06-2023 at 01:15 PM..
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#24
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I'd say this depends on what kind of diving we're talking about here. Lower level dungeon diving, any melee + fungi is just going to be fine. If you're walking about Seb, Chardok, HS or the ilk, you are gonna want Paladin or SK. A super geared monk is great as well, but until you can shrug off CH's and Ice Comets, I don't suggest it. Paladin is the most straightforward choice, but SK really can do a lot. For paladin, I'd probably do something with decent CHA/WIS as STR (and to a lesser extent STA) is much more available on gear.
The thing about the hybrids is you need to work to get value out of your mana bar or else you're just a bad warrior. Experience on Cleric/Nec/Druid/etc helps a lot in this regard. | ||
#25
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Paladin , Gorondo infact
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Drippin - Dslob (Rip) - Bodied Drippin#7277 | ||
#26
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Get a Jeldorin + love life EZ
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#27
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The nice thing about a pally is as the leader you can help a group crawl. Lull and bypass some stuff. Get a crit fail and get to have a little adventure. A SK can split pull but you can’t flop past stuff and bring your friends along.
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#28
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Flop pull a npc mob or two out of the way, let party move past then rejoin group. Some fucking around but it works. Dunno at what mob lvl it would no longer is an option.
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#29
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In addition to training away, you can also lull undead mobs, which are pretty common in dungeons.
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