#81
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I do think that it is a little rough on melee's especially early on, but I am sticking with my monk as my grouping character just on the hope that he turns into a dps machine down the road. I mean sure my mage can solo reds or stream pull blues and whites at nine, but I'm sure it will get old.
Look at it this way...it's pretty goddamn fun and actually makes it more of a challenge because you have to relearn / change strategies in some situations. The best thing about the orig was the sandbox effect and learning and creating new strategies inside the environment selected. So this sandbox is slightly different sized...are you going to rebuild the box or re-arrange the castle? | ||
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#82
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Quote:
Monks have hte highest dual wield % in the game and the best 1 handers. They also have that nice kick ability [You must be logged in to view images. Log in or Register.] Plus, you get good naked defense/offense ability (yer supposed to). http://www.cs.hmc.edu/~jhsu/everquest/eq.html Quote:
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Last edited by stormlord; 11-17-2009 at 12:46 AM..
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#83
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What are you trying to say stormlord? You post just shows how good monks were, but weren't you saying in earlier posts that monks were bad tanks?
__________________
Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | ||
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#84
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I remember monks soloing to 50 and then 60 back in the day. With ease.
Currently, melee are going to struggle, unless insanely geared to solo at all. I've been tracking it, and today at level 11, a mob missed me for the first time. Seriously. That was the first time I've seen a miss. Every swing by a mob is a hit or a rare dodge while I have a normal success rate. I think the devs have finally acknowledged the AC bug (or the overpowered attack of every mob in the game), but it's the most important fix out there. It's not much fun outside of groups right now for melees. Also, yes, casters are vastly overpowered. But, that is in keeping with classic EQ as I recall. For many years casters were well ahead of melee. But, other classes, including melee, could legitimately solo, if not as fast as casters. Currently, we really can't. Probably changes some at high level, but this wasn't how it was at low level or any other level. Nothing has ever always hit every melee class. Played some others to try it. Every swing hit or the occasional dodge. I've seen one miss. It really needs to be the top priority fix. Or you're gonna see a very unhealthy class balance on the server. You see one already. | ||
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#85
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I remember soloing on my monk to 50. While leveling up I sticked to blues/whites and dodged/blocked probably 1 out of 3 attacks against me from lower levels up to about mid 30s or so. Something is definitely broken here with AC or mob attack power, which is why I play a caster.
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#86
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I played a warrior way back then and I dont remember ever being able to successfully solo anything really. Maybe a really low blue con then bandaging back up to half health but even that was pretty risky. I would really like to play a warrior again and probably still will, but first it looks like i'll need a different toon to get him better equipped.
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#87
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I'm lvl 2 now. Playing a bard. I don't know what some of you're talking about. Mobs have missed me. They don't hit max dmg everytime. Some mobs are tougher than others (beetles are tougher). I'm getting better at killing them though. So far it has been fine. My only complaints are that the client is nothing at all like classic - has a map window, has compass, functions like the current client in 2009.
Just play. Be. Be the arrow. Be the character. Act like you know nothing else. It's fun if you do that. I learned new things about qeynos today that I never knew. Always amazes me that a place I've been to so much still holds so many secrets. I cannot fathom how much work all these scripts/quests/items/etc must involve. I hope that this melee problem or whatever it's can be fixed. I wish you good groups in the lands of norrath. | ||
Last edited by stormlord; 11-17-2009 at 08:09 AM..
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#88
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Quote:
You can download different UI's (search here on forums) to achieve a more classic-esque feel. Although you won't be able to get rid of the maps, they are at least only present in zones adjacent to cities. | |||
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#89
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#90
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When melees do get fixed, can I get some of my experience back for all the times I died on CRs because I couldn't solo blue adds?
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