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View Poll Results: Double EXP weekends on Red to boost server population? | |||
Hell yes | 55 | 68.75% | |
Hell no | 25 | 31.25% | |
Voters: 80. You may not vote on this poll |
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#21
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fu
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Last edited by Buhbuh; 08-18-2014 at 10:54 PM..
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#22
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as much as i like to take credit for the drastic population reduction in early months perhaps guards not assisting had a little to do with it?
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#23
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a level 12 mage could wait for you at your skill trainer or bank and delevel you for hours with an earth pet if they found your bind
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#24
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Guards not assisting. EXP Loss for pvp death. No exp bonus to compensate. Horrible resist coding. An insane number of bugs. Little to no GM support.
I think there is other stuff I'm missing. Having people sitting at character creation spawn point and perma-rooting level 1s to death was just dumb. | ||
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#26
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People that don't group deserve to get less xp. Of course Hateraid would want more solo xp. Nobody good wants to group with him.
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Edalse Dwarf Cleric
Eslade Dwarf Paladin (Cazic Thule Server)#elfpals discord | ||
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#27
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Quote:
We had pvp on every repop and sim repop in the last 2 weeks. If people can't get 30 people to fight another guild in Everquest, you should probably just find another game to play.
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#28
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rushing to 60 is a huge let down
thats why the pop sucks enjoy the ride the journey embrace it | ||
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#29
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Quote:
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#30
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Its not that people choose not to group its that there is literally not a whole lot to pick from.
Only thing that makes EQ PVP Fun is players playing. Otherwise its a shitty version of blue with no one to play with.
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Bootzey
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