#1
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Internet detectives, need some help with Deepwater armor info
Does anyone remember what Deepwater helm effect was pre-nerf? I can't remember if it was a faster cast time then 10 seconds or a different buff other then Valor. Donal's vambraces got nerfed the same time, so assuming it was the same as DW helm at the time if anyone played a cleric in kunark.
http://everquest.allakhazam.com/db/item.html?item=2271 Donals http://everquest.allakhazam.com/db/item.html?item=1511 DW On beta server, DW helm is post nerf with valor buff and 10 second cast time. I remember it being nerfed a few months after kunark came out, and this wiki link says the same(july 19, 2000), but damned if i can remember pre-nerf stats. http://wiki.project1999.org/index.ph...QLive_Timeline My google-fu is failing me. Best i can find is this - The Deepwater Helm now has a significant casting time. The function of its spell allowed a mana-free heal even though it was intended to be a buff. Can't find pre-nerf cast time anywhere
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Kalmy 55 Paladin
Bleach 60 Rogue | ||
Last edited by Fromage; 02-07-2011 at 01:02 AM..
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#2
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The pre-nerf cast time was probably either 5, 6, or 7 seconds like the Vambraces (7.0), Gauntlets (7.0), Bracers (6.0), Boots (5.0). | |||
Last edited by Heebee; 02-07-2011 at 01:52 AM..
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#3
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Now that I read through some shit, people are saying that it was a definite 10 second cast.
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Last edited by Gorgetrapper; 02-07-2011 at 01:33 AM..
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#5
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Pre-nerf casting time was 6 seconds.
Found this gem: http://www.eqclerics.org/forums/arch...php/t-608.html Posts are from 19th-22nd July 2000. "They aren't taking the effect away, it will still heal you. It just won't heal you in 6 seconds or whatever the cast time was, just like the valor sleeves still heal you, just not as fast." "100 hp every 6 seconds. It wasnt much better than bind wound." | ||
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