#21
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^
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Combobreaker glares at you threateningly -- Is your body ready?
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#22
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Hit box SUPER broken. Was chasing someone down and he was hitting me while running (not facing me) from (VERY) far away. He just had auto attack on and ran away.
This was never like this on live. Yes you were able to joust backstab and it actually took skill on live. But here the hit box needs a lot of work. | ||
#23
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It's not that much better against NPCs, when you run directly away from a mob it will hit you with magical extendo arms -- makes strafe running even more necessary.
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#24
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Ranges are calculated simply using the size of either the attacker or defender, whichever is larger. There are no hitboxes for this purpose.
Melee range is the same for both players and NPCs of a given size. Melee and backstab range are the same. For anyone who thinks these ranges are "4-5x too long", the classic range function mentioned in this thread produces the same or even longer ranges in some cases. | ||
#25
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Ya that's great and everything but you can backstab from 5 character models away here. I could barely do it when I played people's rogues on live from time to time. It was extremely hard.
Here? Heh. | ||
#26
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There's an old decompiled client function in that thread I linked that produces the same or even longer max ranges as the one being used on this server.
Where's your proof to show that these ranges are 5x too long? Oh—you don't have any, just more exaggerations and addled anecdotes. | ||
Last edited by Technique; 10-01-2014 at 06:52 PM..
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#27
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My prof sir?
We had a good chuckle as Kringe demonstrated the backstab range in burning woods on red.... he inched further and further out (not facing the target which is fine) from behind the target and landed them up to about 4-6 character models away. None of us present agreed there was anything right with it. I realize this change may make buttons harder to push. Even longer range you say? Is 10 character models sufficient? How about 15? | ||
Last edited by Nirgon; 10-02-2014 at 09:54 AM..
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#28
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Quote:
If this GoD-era change: Quote:
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#29
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bump for relevance
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#30
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Great changes, Technique super mad
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