#11
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Prey as you already stated.
PUBG (Player Unknown Battlegrounds) - Looks simple on the surface but so many different possibilities and play styles make this game fun. You can play for survival, you can play for kills, you can run people over, you can punch them in the face, you can play squad, solo, duo. It is still in Alpha and there are some minor bugs but overall it's pretty well done. They are opening TEST servers to allow players to edit the game files however and recreate different arena scenarios (think CS but better) Squad looks pretty good, have yet to play it. Wildlands is pretty cool, open world GTA style but hunting sicarios. Warhammer looked good but got terrible reviews and was a little rough to play. | ||
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#12
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why is pubg any different from any of the other broken looking 3rd/1st person 100 man king of the hill shooters?
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#13
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I'm not really sure since I haven't played Rust or H1Z1 but from what I understand H1Z1 only counts kills....Arma is too much of a pain in the ass from what I've gathered. People say PUBG is a perfect mix of the two. Like I said, gives you option to go for kills or survival or both.
Based on others feedback though: Car play is different - Jumping out of a vehicle does damage H1Z1 is solely based on rushing to a weapon and getting a car - PUBG is slower, more tactical thinking involved. Just because you don't get a gun right away, you can still survive. PUBG will have mods. Weapon attachments and item customization is far more broad in PUBG Also 2 million in sales for an Alpha release can't be that wrong. | ||
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#14
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I've been playing Empyrion: Galactic Survival for the past year. Pretty sweet game. Similar to Space Engineers. It's basically like a mesh of Minecraft and No Mans Sky. It's in Alpha but it's developing pretty rapidly considering its a 5 man team.
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