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  #221  
Old 07-28-2017, 11:52 AM
sounion sounion is offline
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Hey guys. I really appreciate all the help. I imagine I've been a bit annoying given my inability to troubleshoot basic things on this OS, so again, thanks. I'll keep trying different things and if I catch you in game I'll have some beers ready for you ��
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  #222  
Old 07-28-2017, 05:53 PM
sounion sounion is offline
Aviak

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Wow! So I deleted wine, and fooled around with PlayOnLinux - no luck. Deleted POL, deleted my EQ Titanium copy, and got a new copy elsewhere. From there, I reinstalled wine, and ran my launch command from terminal without configuring wine, and the damn thing worked!!!!!

Only issue now is that I can't see models. I will sort that out after some more troubleshooting. Cheers!
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  #223  
Old 07-28-2017, 06:24 PM
Izmael Izmael is offline
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Disable vertex shaders in adv. Options in EQ. Or something called close to it.
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  #224  
Old 07-29-2017, 05:58 AM
Egilmn Egilmn is offline
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It is in eqclient.ini under defaults, vertex shaders. Set the value to 0 for those.
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  #225  
Old 07-29-2017, 02:00 PM
sounion sounion is offline
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Huge thank you, I'm in!

I need to resize to fit my screen, but otherwise golden (although it usually crashes one when loading, but...meh).
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  #226  
Old 08-22-2017, 02:29 PM
loramin loramin is offline
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I just wanted to mention that I have converted the incredible guide that started this post in to a (hopefully easier to read and use) wiki version:

http://wiki.project1999.com/EverQuest_in_Linux_Guide

Over time I'll try to also add the knowledge from the 23 pages in this thread, as well as the other Linux threads, and maybe I'll even find time to add some screenshots too. But at the same time, if you see any improvements at all that you can add to the wiki page PLEASE, PLEASE do so!
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  #227  
Old 09-16-2017, 12:00 AM
sol87 sol87 is offline
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On Lubuntu 16.10 with latest stable version of WINE and latest NVIDIA drivers(from Ubuntu repository) for a GTX970.

Works perfect out the box exactly like it should on Windows. Didn't have to do a thing to it =D
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  #228  
Old 09-28-2017, 04:19 PM
nayan nayan is offline
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Hi there.

I have followed the steps on this site and others and would like to thank the people involved. However I still have a few minor problems.

First. I managed to install EQ by sinple copying a version from my windows computer over to my linux one. I then installed wine and used Zaelas middelmand running through my launcher script to get the server list properly populated. I then diabled vertex shaders to get the models to display and everything seems "decent". Here are the minor problems I now have:

1) graphics of the trees are really hazy, as if there is a television static in them. some other things get this effect as well. Cant seem to change that.

2) in camera mode 4 (my favorite one) the models are still invisible. but ONLY in this camera and only in some (read: most) angles of the camera.

3) if I leave the game in fullscreen mode and then try to login and play again it will crash. I have to go into the eqclient.ini and set the "FullScreenMode=FALSE" in order to get back in.

Any feedback on these issue would be appreciated.

wine 1.6.2
ubuntu
laptop hp Spectre 360

thank you very much to the people involved in this thread however. Has been of great help.
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  #229  
Old 10-09-2017, 10:52 AM
krakmojo krakmojo is offline
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I've not been on this server since forever, but I found a WINE bug affecting me on TAKP.

If WINE has stopped working in the last few months you can try going to $HOME/.PlayOnLinux/wine/linux-x86/<wine-version>/lib and delete the 4 files with "libz.so" in the name.

I'd stick with a non-system version of WINE, since when your system upgrades it'll just put the updated, not-working, libz.so files back.
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  #230  
Old 10-09-2017, 01:42 PM
sereal sereal is offline
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don't use PlayOnLinux. Just standard wine will work fine.

EQ/wine have come a long way shit should mostly just work these days, copy the install over from windows.

cd ~/bin/everquest && taskset -c 0 wine eqgame.exe patchme
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