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  #41  
Old 10-28-2014, 11:50 AM
Lazie Lazie is offline
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1. Make it all foot races. All the Foot racers have to start from the same position. You can see who is there. Only 2 Foot racers per guild with 1 tracker tracking in zone. The tracker can't be a mage. Set Designated starting points where they have to start from. This can literally be anywhere in a zone these mobs spawn. Just make the starting point a resolute spot that if you are not at it when the mob spawns you can't pull the mob.

2. Shorten the variance to -/+ 4 so smaller guilds can dedicate the players they have to it more readily.

That's all you need.

Edit: The part I bolded.
Last edited by Lazie; 10-28-2014 at 11:53 AM..
  #42  
Old 10-28-2014, 11:51 AM
arsenalpow arsenalpow is offline
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Quote:
Originally Posted by Clark [You must be logged in to view images. Log in or Register.]
Why don't we try some rules they did on live? We're at the point where you guys just keep lapping on rule after rule after freaking rule. Screwing up the classic sandbox experience.
Server ain't classic. Kunark on most servers had maybe 3 guilds max that could even kill Trak, maybe 2 max that could tackle VP content before velious came out. Realistically we have about 10-12 guilds that can kill almost anything on the server currently. All the strats are now widely available, there's no mystery. Shit ain't classic so stop using that as a point to change things. If anything the non classic nature of the server demands non classic answers.
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  #43  
Old 10-28-2014, 11:57 AM
Ele Ele is offline
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Bring back the iron fist of Uthgaard!

Perma-ban hammer trouble makers and people's behavior will clean up.
  #44  
Old 10-28-2014, 11:58 AM
Raev Raev is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
another brick in the wall
IMO any competition by multiple guilds for the same target in EQ is doomed to retardation. The staff have made a pretty good go of it - I just don't think its possible. The Ancient Ranger is right: the only question is whether its a super short term/intense autofire sock, a short term/intense COH ducking sock, or a long term/relaxed track-while-doing-homework sock. Hell, Forceful Entry and TMO used to poopsock Venril Sathir even when he had a 96 hour window!

The solution is repops which spread players out and are randomly timed. For some reason the staff refuses to consider altering their system to C/R + FFA repops, which would basically preserve the ratio of targets in each category while unequivocally making the raid scene more fun. I think they believe that Velious will fix everything; personally I think the raid scene should be fixed before Velious releases.
  #45  
Old 10-28-2014, 11:59 AM
Clark Clark is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Shit ain't classic so stop using that as a point to change things. If anything the non classic nature of the server demands non classic answers.
If there ever was such a time where agree to disagree was needed to be used in the universe now is the time. I don't understand why you have to bring your crummy different mmo EZ server mentality over here and customize everything you can possibly get your complaining hands on man.
  #46  
Old 10-28-2014, 11:59 AM
Tankdan Tankdan is offline
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P99 is perfectly fine the way it is. If you want more kills then play better and stop forumquesting for more loot.
  #47  
Old 10-28-2014, 12:04 PM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Bring back the iron fist of Uthgaard!

Perma-ban hammer trouble makers and people's behavior will clean up.
They won't put me on staff =(
  #48  
Old 10-28-2014, 12:16 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
Server ain't classic. Kunark on most servers had maybe 3 guilds max that could even kill Trak, maybe 2 max that could tackle VP content before velious came out. Realistically we have about 10-12 guilds that can kill almost anything on the server currently. All the strats are now widely available, there's no mystery. Shit ain't classic so stop using that as a point to change things. If anything the non classic nature of the server demands non classic answers.
This. The rules are necessary because without them the server would devolve into extremely unclassic behavior. No one sat on VSes spawn for 96 hours. But you can bet P99ers will in the hardcore guilds.

Raev is correct a Class C/R rotations with repops being FFA would likely keep the same distribution of mobs by class, would remove the tracking/FTEing/CotHing nonsense since the repops would be unannounced. But that solution appears to be off the table.
  #49  
Old 10-28-2014, 12:20 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
1. Make it all foot races. All the Foot racers have to start from the same position. You can see who is there. Only 2 Foot racers per guild with 1 tracker tracking in zone. The tracker can't be a mage. Set Designated starting points where they have to start from. This can literally be anywhere in a zone these mobs spawn. Just make the starting point a resolute spot that if you are not at it when the mob spawns you can't pull the mob.

2. Shorten the variance to -/+ 4 so smaller guilds can dedicate the players they have to it more readily.

That's all you need.

Edit: The part I bolded.
2 foot racers and 1 tracker in zone period, no others? I could get behind that. If there are specific areas that are agreed upon.

What about Trakanon, does he receive an exemption? If so, what is it? Will said exemption prevent the current poopsock he currently invokes?
  #50  
Old 10-28-2014, 12:27 PM
kotton05 kotton05 is offline
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Red doesn't have these issues
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