#21
|
|||||
|
Quote:
This from Null Quote:
| ||||
|
#22
|
|||||
|
Skill checks should be done prior to hit/miss. Dodge/Parry/Block/Riposte has no bearing on AC.
Quote:
How it should work (Leaving out Attacker, Just AC): Attacker attacks Server calculates if Defender Dodge/Parry/Block/Riposte IF no Dodge/Parry/Block/Riposte Server calculates Avoidance AC (Agility Table + (Defense * 16/9) but never less than 0 This value * 1000 / 847 Server calculates Hit or Miss If Hit Server calculates Mitigation AC Caster Mitigation = (Buffs/3) + (Defense/2) + (Equipment + 1) Melee Mitigation = (Buffs/4) + (Defense/3) + (Equipment * 4/3) This value * 1000 / 847 Quote:
Ungeared: 26% Miss Geared: 31% Miss Here is an example of what Avoidance AC on a Wizard vs Warrior's should look like. This would be a good test to make sure the Wizard is in fact getting hit more: 50 Warrior 210 Defense 100 Agility 493 Avoidance AC 50 Wizard 145 Defense (Not sure if this is correct for 50) 100 Agility 356 Avoidance AC Once again there is NO softcap until Velious. Raw AC should be Hardcapped and determined by level. Total AC should be Hardcapped again and based on Class. | ||||
|
#23
|
||||
|
Quote:
| |||
|
#24
|
|||
|
Here is the test that I've run against a gearless 49 caster (145 Def). Ungeared warrior data is included for comparison. Note the huge jump in hit rate.
Caster PvP.jpg | ||
|
#25
|
||||
|
Quote:
| |||
|
#26
|
||||
|
Quote:
THe only thing that seems to work is that you hit cloth classes more often. But if you are a naked warrior fighting a full AC geared warrior then the damage is exactly the same...... broken. This makes all AC items useless in pvp. If I am a warrior in full bronze or Rubicite fighting a warrior clad in cloth and leather and he is hitting me for the same amount, that needs to be fixed. | |||
|
#27
|
||||
|
Quote:
| |||
|
#28
|
||||
|
Quote:
Mitigation AC is what seems to be the problem then. Here are some numbers for three classes of what it should look like. These parses are from NPC's 3-4 levels lower facing front. Cleric AC and Shaman Agility. The RAW AC Hardcap at level 51 should be 163. There are no parses of a character that was naked unfortunately. Still may be somewhat helpful. Class War Pal Mnk Level 51 51 51 Raw Item AC 184 181 107 Agility 157 144 169 Dodge 3.4% 3.1% 4.4% Block 0 % 0% 10.2% Riposte 4.4% 3.9% 4.1% Parry 5.2% 4.6% 0% Skill Evasion 12.9% 11.5% 18.7% Hit Rate 61.2% 61.3% 58.2% Avg Hit 72.6 72.9 74.6 % Hits for Max 10.2% 10.5% 11.5% Avg Dmg / Round 59.7 61.1 54.5 DPS 28.2 28.8 25.7 @ Level 60 -- RAW AC Hardcap at Level 60 is 289 (385 Cloth). Class War Pal Mnk Level 60 60 60 Raw Item AC 296 281 163 Agility 177 152 187 Dodge 4.3% 3.9% 4.9% Block 0 % 0% 11.4% Riposte 4.8% 4.3% 4.5% Parry 5.8% 5.2% 0% Skill Evasion 14.9% 13.4% 20.8% Hit Rate 59.4% 59.7% 59.3% Avg Hit 107.3 109.9 113.6 % Hits for Max 10.4% 11.7% 13.6% Avg Dmg / Round 87.4 91.7 86.1 DPS 50.8 53.3 50 Another note, there should be no Shield AC bonus ever here. It should act just as any other slot (Back/Face/Shoulder/etc). This bonus was added just before Planes of Power. | |||
|
#29
|
|||
|
On a twinked (not deleveled...) SK on live, I hate to say that I do recall more misses with a higher AC, esp when being very high for its level.
Big shout out to people who have been wanting their EQ pvp and actually working to improve the server by population or testing therein (read: being a positive influence to the community). | ||
Last edited by Nirgon; 11-03-2011 at 01:11 PM..
|
|
#30
|
||||
|
Quote:
__________________
| |||
|
|
|