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  #81  
Old 02-24-2017, 09:53 AM
kotton05 kotton05 is offline
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Quote:
Originally Posted by Vallanor [You must be logged in to view images. Log in or Register.]
I'm only forum mad, not in-game mad...
Hey me too! Wanna go get pumpkin spice lattes?
  #82  
Old 02-24-2017, 10:16 AM
Vallanor Vallanor is offline
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Quote:
Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
Hey me too! Wanna go get pumpkin spice lattes?
Hell yes. You buying?
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Vizeryn D'Raethe - 60 Erudite Paladin
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  #83  
Old 02-24-2017, 10:22 AM
fadetree fadetree is offline
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Originally Posted by Maner [You must be logged in to view images. Log in or Register.]
For a "Lorekeeper" you are incredibly uninformed
?
Dude, check your Sarcasm detection Unit, it's apparently broken.
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  #84  
Old 02-24-2017, 10:41 AM
Legday Legday is offline
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Quote:
Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
Hey me too! Wanna go get pumpkin spice lattes?
https://www.youtube.com/watch?v=OTrxEQnPtAg
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  #85  
Old 02-24-2017, 10:51 AM
kotton05 kotton05 is offline
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Hahahah!!!!^ perfect meme for the reference +1 to you leg day and yes I'll buy!
  #86  
Old 02-24-2017, 02:55 PM
skarlorn skarlorn is offline
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honestly i think we can all work out a way to share this stuff
  #87  
Old 02-25-2017, 06:40 AM
gnatte gnatte is offline
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Quote:
Originally Posted by maskedmelon [You must be logged in to view images. Log in or Register.]
A/A are honestly just better coordinated, better disciplined, larger groups of casuals who enjoy a greater level of trust in their guilds thanks to success.

A/A are mostly very large groups casuals who just follow directions better than other guilds. If 3/4 can't make it, the 1/4 who do will still do what they supposed to and get it done so nobody worries if it worth responding to a bat phone when they free. They just respond to whichever ones they can and know that it is unlikely they won't field enough players for it to be a waste of time.
  #88  
Old 02-25-2017, 09:38 AM
meadtj meadtj is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Blame the developers for their itemization putting 1-2 useful items on damn near every raid mob from classic-Velious.

If they didn't drop AoN or Puppet Strings, they wouldn't be tracked and killed. But itemization aside, it's a lack of content.

There isn't enough time consuming content for these top guilds to raid for them to want to take days off and ignore these targets. When mobs die within 5 minutes of their spawn people often are going to want to raid more if they're just regular batphone warriors.

Not much can be done classicly to resolve this other than maybe removing binds in ToV to force a bit more clearing to occur and even then that will likely just be 1-2 days a week. These 3-day respawn targets occur outside of their regularly schedule poopsocking days so they are prime targets to get a little raiding in on the off days.

The thing is... hardcore guilds would raid 3-4+ times a week for a few hours each night. Because of the way it's done here, each raid typically only take like 10 minutes from the batphone time so nerds want to raid more. The problem arises because of the fact that in order to partake in these raids you need atleast a guy in your guild willing to sit around for 16 hours waiting for the mob to spawn and you need 20-60 dudes willing to respond to a batphone in a short period of time.

In short, Velious sucks. Not enough content to slake the lust of two hardcore guilds. Thus the pooping in a sock to get Golems. They just want to raid.

Should split the server and launch Luclin on the other server. Praise be to Luclin.
Only one solution, wipe it clean 2017
  #89  
Old 02-25-2017, 09:47 AM
meadtj meadtj is offline
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Quote:
Originally Posted by Zarcath [You must be logged in to view images. Log in or Register.]
back in 2002 I spoke with a EQ Designer at GDC. Apparently the economy for Everquest was not designed to last longer than 2 years. They brought on an economist and were told the in-game economy would collapse within 3-4 years, the inflation would be insane and drive new players away. That was one of the reasons they introduced plat sinks in Shadows of Luclin (horses, the casino with desirable old world items). And why a lot of items in SoL had level requirements, to curb the mudflation.

https://en.wikipedia.org/wiki/Mudflation

I tried to broach the subject with Sirken at one time but didn't get a response from him. It doesn't surprise me that the economy on P99 is out of control.
It doesn't surprise me at all either. I am sure they introducted AA's to make the entry to endgame harder and stop massive over twinking, but it killed casual gamers.
  #90  
Old 02-25-2017, 03:26 PM
Ikon Ikon is offline
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Quote:
Originally Posted by Amyas [You must be logged in to view images. Log in or Register.]
This was not a problem when I played on live.
Thats because this wasnt allowed. I have already provided a crap ton of evidence on the PnP but Sirken appears determined to ignore it in favour of the racing / monopolizing spawns meta of vanilla EQ.
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