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Old 05-07-2010, 08:36 AM
Weekapaug Weekapaug is offline
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Join Date: Apr 2010
Location: Gamehendge
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Originally Posted by Uaellaen [You must be logged in to view images. Log in or Register.]
oh forgot to add ... i realy like the rogue in your setup ...

a) very good scout, almost nothing can see trought stealth
b) very good for CRs, again, almost nothing can see trought sneak / hide ..
c) very good DPS, and the only DPS besides monk that can reduce the agro on them with a skill (rogues sneak / hide out of combat to reduce theyr hate, monks FD) even wizards need to wait till kunark for concussion ...
Totally. To me, so much of classic thru velious is about reducing downtime. The original designers were all about risk versus reward, so they stuck many of the best rewards deep in nasty dungeons that you have to travel thru massive zones (plural sometimes) just to get to. Kunark brought this to EQ in a big way and it continued in Velious.

Rogue + Cleric = Fast recovery from a full wipe in a bad place. Having the bard will help with that too some depending on where you are. You won't regret having both to work with the cleric on CRs when the massive Kunark zones are available and in dungeons alike.
Last edited by Weekapaug; 05-07-2010 at 08:42 AM..
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