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  #131  
Old 04-30-2017, 07:29 AM
paulgiamatti paulgiamatti is offline
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Default Behold... SHIELDS

Much pras to Cucumbers for his phenomenal work on shields *praying emoji*

spiked round shield (credit: PG [spike texturing] QQ [everything else]):
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red dragon shield:
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lodizal shell shield / green & white dragon shield:
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frogskin shield:
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leather round shield:
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back for above shields:
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standard round shield:
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  #132  
Old 04-30-2017, 07:32 AM
paulgiamatti paulgiamatti is offline
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Default Re: Behold... SHIELDS

standard kite shield:
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shield of falsehood:
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crested mistmoore shield:
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cracked paineel shield:
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back for above kite shields:
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cracked darkwood shield:
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qeynos kite shield:
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  #133  
Old 04-30-2017, 07:33 AM
paulgiamatti paulgiamatti is offline
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Default Re: Behold... SHIELDS

sarnak battle shield:
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ornate rune shield:
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ry`gorr oracle shield:
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  #134  
Old 04-30-2017, 07:39 AM
paulgiamatti paulgiamatti is offline
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Default Re: Behold... SHIELDS

As always everything is subject to change, so some of these might improve when we find the time for it. I believe the Sarnak Battle Shield's front side was only upscaled, meaning nothing was done by hand on that. Chitin Shell Shield, Velium Round Shield and Prismatic Shield were also only upscaled and there was no noticeable change, so I didn't post those.
Last edited by paulgiamatti; 04-30-2017 at 08:05 AM..
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  #135  
Old 04-30-2017, 01:56 PM
mickmoranis mickmoranis is offline
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great work, but be careful not to stray too far from the origional feel, like this shield for example doesnt make me think of origional art, it looks like a new version of old art. which is basically luclin graphics so, careful!

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  #136  
Old 04-30-2017, 02:26 PM
deezy deezy is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
great work, but be careful not to stray too far from the origional feel, like this shield for example doesnt make me think of origional art, it looks like a new version of old art. which is basically luclin graphics so, careful!

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I disagree. Do whatever you want to do.
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  #137  
Old 05-01-2017, 12:14 AM
Lord Casey Lord Casey is offline
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They look better than I could have ever imagined. I'm thrilled!
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  #138  
Old 05-01-2017, 07:06 AM
paulgiamatti paulgiamatti is offline
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Quote:
Originally Posted by mickmoranis [You must be logged in to view images. Log in or Register.]
great work, but be careful not to stray too far from the origional feel, like this shield for example doesnt make me think of origional art, it looks like a new version of old art. which is basically luclin graphics so, careful!

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Luclin textures are great, by the way - if SoE released new textures for classic item and character models with Luclin I would always use them. The only thing that was shitty about Luclin graphics were the character and some NPC models, not the textures. And the main thing that made Luclin models shitty were their animations, although some of the models were just downright shitty by themselves.

So there weren't any Luclin textures for classic item or character models - they were all designed for completely new models that were included with the expansion, and the Luclin and on item models were really fantastic. Saying it looks like Luclin item graphics to me is a huge compliment, because that's sort of the one thing they got right with Luclin. Luclin zones were pretty cool too.

But again, we're probably going to include a package that is only upscaled stuff and nothing touched by us, which will be much lower in overall quality but much truer to the original textures.
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  #139  
Old 05-01-2017, 01:22 PM
Recycled Children Recycled Children is offline
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You guys are doing god's work here. Pras it. Can't wait to see it all in game.
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  #140  
Old 05-01-2017, 02:38 PM
mickmoranis mickmoranis is offline
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Quote:
Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
Luclin textures are great, by the way - if SoE released new textures for classic item and character models with Luclin I would always use them. The only thing that was shitty about Luclin graphics were the character and some NPC models, not the textures. And the main thing that made Luclin models shitty were their animations, although some of the models were just downright shitty by themselves.

So there weren't any Luclin textures for classic item or character models - they were all designed for completely new models that were included with the expansion, and the Luclin and on item models were really fantastic. Saying it looks like Luclin item graphics to me is a huge compliment, because that's sort of the one thing they got right with Luclin. Luclin zones were pretty cool too.

But again, we're probably going to include a package that is only upscaled stuff and nothing touched by us, which will be much lower in overall quality but much truer to the original textures.
No reason to give me all those reasons, Im just saying, be careful. That shield does not look classic, where as 99% of the content you do, does. Which is what makes it unique. Not since classic did someone 'get' the art in classic eq.. finally someone else did! just be careful is all, you dont want to stray too far from the path.

Also luclin is pure trash, sorry.
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