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  #41  
Old 04-23-2017, 06:58 AM
Izmael Izmael is offline
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I agree (and everyone does), that charming a pet will usually help a group. I disagree, however, with the statement that it ALWAYS will. That's what the topic is about.
  #42  
Old 04-23-2017, 07:04 AM
Izmael Izmael is offline
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Quote:
Originally Posted by Lowako [You must be logged in to view images. Log in or Register.]
side note, if your puller is consistently training your group with 4+ mobs you need to tell them to stop being a walking trash bin and bring in singles/doubles.
Again, it is situational. If your puller is a warrior he'll bring what he can. In many many spots, bringing a few at a time will actually do good to the exp rate as your camp will always have something to kill, no need to sit around waiting for the puller to run back.
  #43  
Old 04-23-2017, 07:28 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Again, it is situational. If your puller is a warrior he'll bring what he can. In many many spots, bringing a few at a time will actually do good to the exp rate as your camp will always have something to kill, no need to sit around waiting for the puller to run back.
Yea, this is definitely a taste issue. Some enchanters thrive on a full camp, others like 3 mobs in camp (pet, MA target and third mob to mez/root/tash/preslow). There are many variations.

Of course some like to afk and refresh haste/c every 15 mins [You must be logged in to view images. Log in or Register.].
  #44  
Old 04-23-2017, 07:30 AM
Izmael Izmael is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]

Of course some like to afk and refresh haste/c every 15 mins [You must be logged in to view images. Log in or Register.].
These picked the wrong class [You must be logged in to view images. Log in or Register.]
  #45  
Old 04-23-2017, 11:51 AM
Doctor Jeff Doctor Jeff is offline
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In bear pits we pulled 15 mobs at a time.
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  #46  
Old 04-24-2017, 02:34 AM
branamil branamil is offline
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Quote:
Originally Posted by Lowako [You must be logged in to view images. Log in or Register.]
side note, if your puller is consistently training your group with 4+ mobs you need to tell them to stop being a walking trash bin and bring in singles/doubles.
Constructive points all around.

Only quoting this point because I've seen otherwise, we had a decked out group
In Karnors basement, with insane melee dps, i think it was 2 epic rogues, and the place to ourselves, could pull any camp we wanted. I was basically casting AoE mez nonstop, it was just faster. We didn't really need to split.
  #47  
Old 04-24-2017, 06:50 AM
Troxx Troxx is offline
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I've been in more than a few groups where a poorly timed break with 4 incoming to camp wiped the whole group. Granted, in each case if our enchanter had been better, our healer better geared and more attentive, our other group mates quicker with roots they didn't use to control the chaos, etc ... probably wouldn't have wiped.

But ... that's the life of a pickup group on p99. People afk, briefly look away, aren't always the most talented, or are poorly geared or slightly under level. In those instances, I'd agree that charming isn't always the best idea. Often the rate of killing isn't limited by group dps - so more charmed chainsaw adds nominal value while increasing the risk.

Charming is great.

I've grouped with plenty of enchanters I wanted to charm who didn't.

I've also grouped with plenty of enchanters who charmed but I wish hadn't.

I've grouped with necromancers who charmed low level mobs but never hasted or torched them and then sat their like a bump on a log babysitting their pet only (nothing else) feeling like they were contributing while their pet pumped out an incredible 32dps ... compared to their summoned rogue pet who was capable of 50dps.
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  #48  
Old 04-24-2017, 09:18 AM
Samoht Samoht is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
Only quoting this point because I've seen otherwise, we had a decked out group
In Karnors basement, with insane melee dps, i think it was 2 epic rogues, and the place to ourselves, could pull any camp we wanted. I was basically casting AoE mez nonstop, it was just faster. We didn't really need to split.
Yeah, this is actually what a competent Enchanter wants. Splitting is dumb and takes too long. There's CC in the group for a reason.
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  #49  
Old 04-24-2017, 09:57 AM
Troxx Troxx is offline
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Especially since the monk change ... if you're not using a class that can lull splitting mobs takes an absurd amount of time and/or using 2 to peel mobs during feign. Monk is then flopped for the duration of aggro reset and not doing dps.

If you have enchanter (or bard or whatever) CC - use it and pull heartily.
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  #50  
Old 04-24-2017, 10:40 AM
Pyrion Pyrion is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Does ogre illusion grant fsi? I rarely see a blob enc, but perhaps it is worth it?
I tested it recently, it does not grant fsi unfortunately.
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