Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-26-2014, 03:43 PM
veejur veejur is offline
Kobold


Join Date: Feb 2013
Location: Austin, TX
Posts: 108
Default Stat allocation on Wiki

For most of the class topics on the wiki, there is a set of recommended stats listed first, and then a second set of recommendations that says "realistic/modern update". Which of these is more applicable for 1999?
  #2  
Old 01-26-2014, 03:58 PM
myxomatosii myxomatosii is offline
Fire Giant

myxomatosii's Avatar

Join Date: May 2011
Location: FoB
Posts: 955
Default

You'll hear a lot of different opinions. My advice would be to go to the relevant forums, melee, caster, hybrid, or priest and read threads on stats. Look for someone with similar views as you and see how they allocate stats and why.

Its very open to debate and largely depends on how you play in most cases.
__________________
Blue : Bookmedder, Unkiller, Being, Useful, Stembolt, Computer
Green : Pending
  #3  
Old 01-26-2014, 04:05 PM
myriverse myriverse is offline
Planar Protector

myriverse's Avatar

Join Date: Jan 2013
Location: Swamp of N.O. Hope
Posts: 2,470
Default

It is open to debaate, but the whole point of the modern updates is P99-specific.
__________________
Gnawlunzs Phrogphry
Master Angler, Baker, Cadger, Drunk
"If you can't eat a frog, then eat two."
  #4  
Old 01-26-2014, 04:07 PM
HeallunRumblebelly HeallunRumblebelly is offline
Planar Protector

HeallunRumblebelly's Avatar

Join Date: Feb 2010
Location: Roanoke, Indiana
Posts: 1,353
Default

Full stam. Really. It largely doesn't matter what class you play. Stam is going to be the hardest to max. May want 5 agi on an ogre, or dump into dex, but aggro is such a joke here anyway with mallets that stam is still king even on an ogre. Once veli is out stats matter even less but maxing stam is still king ~ Primal carries the other melee stats, wis/int cap so fast it isn't funny.
  #5  
Old 01-26-2014, 06:57 PM
Skittlez Skittlez is offline
Fire Giant

Skittlez's Avatar

Join Date: Sep 2013
Posts: 832
Default

Quote:
Originally Posted by HeallunRumblebelly [You must be logged in to view images. Log in or Register.]
Full stam. Really. It largely doesn't matter what class you play. Stam is going to be the hardest to max. May want 5 agi on an ogre, or dump into dex, but aggro is such a joke here anyway with mallets that stam is still king even on an ogre. Once veli is out stats matter even less but maxing stam is still king ~ Primal carries the other melee stats, wis/int cap so fast it isn't funny.
This guy is right on the money. Stamina is the only thing you NEED. Your gear will fill in the rest. If you're a caster I prefer saving 5-10 points for str so I can carry more. Otherwise it's stamina all day baby.
__________________

BLUE
46 Warrior - Elkantor, 35 Shadowknight - Geldriia, 46 Enchanter - Shebreeze
  #6  
Old 01-26-2014, 07:09 PM
HeallunRumblebelly HeallunRumblebelly is offline
Planar Protector

HeallunRumblebelly's Avatar

Join Date: Feb 2010
Location: Roanoke, Indiana
Posts: 1,353
Default

Quote:
Originally Posted by Skittlez [You must be logged in to view images. Log in or Register.]
This guy is right on the money. Stamina is the only thing you NEED. Your gear will fill in the rest. If you're a caster I prefer saving 5-10 points for str so I can carry more. Otherwise it's stamina all day baby.
THIS GUY? Don't you have any idea how important I am :3
  #7  
Old 01-27-2014, 01:28 AM
uygi uygi is offline
Fire Giant


Join Date: Oct 2010
Posts: 782
Default

If you're raiding, an ogre warrior in Kunark gear can max their STA. I'm a SK- my Sky gear has zero STA at all- and I can max mine.

As a caster I dump points into my mana stat, because I'm going to get so much more mileage out of it. Getting INT/WIS over 200 is pretty easy when you start around 140. That way I have a solid mana pool even when I go full out on resists. As an INT caster, HP per point of STA is so laughable you may as well just take the INT on creation so you can wear more +HP gear, you'll be way ahead on the long run.

But to answer the OPs original question, the initial suggestions for important stats were the ones that came with the game in 1999 and really didn't make any sense. I'm pretty sure Wizards were told to go for INT and DEX as primary stats (maybe some idea from a tabletop game where DEX makes you aim better with your wand?). The reality is the only two stats a wizard really needs are INT and STR. The "realistic/modern" suggestions reflect actual game mechanics and effectiveness as we understand them in today's P99 min/max world. If you just want to dick around and have fun, do what you want- but know that many a person has started out that way and later wanted to play seriously and been stuck with their old decision.
__________________

Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Last edited by uygi; 01-27-2014 at 01:33 AM..
  #8  
Old 01-27-2014, 01:37 AM
Mezzmur Mezzmur is offline
Fire Giant

Mezzmur's Avatar

Join Date: May 2011
Posts: 507
Default

Quote:
Originally Posted by uygi [You must be logged in to view images. Log in or Register.]
If you're raiding, an ogre warrior in Kunark gear can max their STA. I'm a SK- my Sky gear has zero STA at all- and I can max mine.

As a caster I dump points into my mana stat, because I'm going to get so much more mileage out of it. Getting INT/WIS over 200 is pretty easy when you start around 140. That way I have a solid mana pool even when I go full out on resists. As an INT caster, HP per point of STA is so laughable you may as well just take the INT on creation so you can wear more +HP gear, you'll be way ahead on the long run.

But to answer the OPs original question, the initial suggestions for important stats were the ones that came with the game in 1999 and really didn't make any sense. I'm pretty sure Wizards were told to go for INT and DEX as primary stats (maybe some idea from a tabletop game where DEX makes you aim better with your wand?). The reality is the only two stats a wizard really needs are INT and STR. The "realistic/modern" suggestions reflect actual game mechanics and effectiveness as we understand them in today's P99 min/max world. If you just want to dick around and have fun, do what you want- but know that many a person has started out that way and later wanted to play seriously and been stuck with their old decision.
Love the reply. Same reason gnome rogues are the best. Be happy and have fun.
__________________
Bamek Blazingbeard
  #9  
Old 01-27-2014, 01:38 AM
HeallunRumblebelly HeallunRumblebelly is offline
Planar Protector

HeallunRumblebelly's Avatar

Join Date: Feb 2010
Location: Roanoke, Indiana
Posts: 1,353
Default

Quote:
Originally Posted by uygi [You must be logged in to view images. Log in or Register.]
If you're raiding, an ogre warrior in Kunark gear can max their STA. I'm a SK- my Sky gear has zero STA at all- and I can max mine.

As a caster I dump points into my mana stat, because I'm going to get so much more mileage out of it. Getting INT/WIS over 200 is pretty easy when you start around 140. That way I have a solid mana pool even when I go full out on resists. As an INT caster, HP per point of STA is so laughable you may as well just take the INT on creation so you can wear more +HP gear, you'll be way ahead on the long run.

But to answer the OPs original question, the initial suggestions for important stats were the ones that came with the game in 1999 and really didn't make any sense. I'm pretty sure Wizards were told to go for INT and DEX as primary stats (maybe some idea from a tabletop game where DEX makes you aim better with your wand?). The reality is the only two stats a wizard really needs are INT and STR. The "realistic/modern" suggestions reflect actual game mechanics and effectiveness as we understand them in today's P99 min/max world. If you just want to dick around and have fun, do what you want- but know that many a person has started out that way and later wanted to play seriously and been stuck with their old decision.
Myu does have a good point here. As a caster in kunark, wis/int is actually kind of a problem sometimes just because we're ALWAYS wearing resist gear for fights. That said, both are kind of irrelevant when in resist gear because these raid fights are lasting a minute on the long end. AOE damage / rate is higher than i recall here by quite a bit...as is dragon regen (especially in VP) but I suppose it keeps us on our toes :P
  #10  
Old 01-27-2014, 03:53 AM
Tune Tune is offline
Planar Protector

Tune's Avatar

Join Date: Apr 2012
Location: the gym
Posts: 3,092
Default

they should add a micro transaction for respecing your original stats

not huge deal but neat for us min-maxers

some extra $ for the payroll

amirite fellas?
__________________
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:41 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.