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  #1  
Old 05-08-2017, 11:19 PM
Seeatee Seeatee is offline
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Default which knight?

I played P99 ages ago and have been playing a mage and enjoying it and im ready to start gearing the char I actually want to play, a tank, I really dont plan to raid so war is out, my question is should I go pally or SK? is there a difference in desirability in the 50 + group game where most groups want a SK or a pally etc or does it not matter and a tank is a tank? I have played a SK here to 45 before and never really leveled a pally past 10, is pallys agro decent? basically just looking for any input / suggestions , thanks in advance.
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  #2  
Old 05-09-2017, 12:50 AM
RDawg816 RDawg816 is offline
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Most pugs will range whay they can get. Paladins aggro is great for grouping. SK is as well. Play what you want. Either should be fine.
  #3  
Old 05-09-2017, 12:55 AM
Beastagoog Beastagoog is offline
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You can solo far better on a SK than you can on a Paladin, also your move ability around dungeons and zones is far superior as you have both invs in addition to a CoS pre nerf which is instant.

You can also single pull while soloing fairly easy.

Paladins are amazing group tanks and by far strip a SK of grouping qualities how they suffer big time when it comes to soloing/duo's etc.

Your decision basically comes down to this:

Do I wanna play a knight that I can solo/farm with and still tank in groups?

Or

Play a less soloable class but shine in groups more.

(I love paladins but truth is SKs are way more inclinded for soloing, you can level a sk albeit slowly in alot of places 50-60 solo).

Take for example Giant Fort in Burning Woods. A Paladin would struggle to solo 1 giant there, but an SK could fear kite one around nps while waiting for a group in KC etc.
Last edited by Beastagoog; 05-09-2017 at 12:58 AM..
  #4  
Old 05-09-2017, 01:21 AM
Troxx Troxx is offline
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If I had to choose I'd rather have a paladin in my group. Paladin utility and backup heals (along with buffs and supplementary Rez at high level) make them more attractive in a PuG situation.

As for which I'd rather play personally - that one is harder. Sk with FD and instant invis is very mobile and a lot more self-reliant in a pinch.

They're both great classes worth playing and having in your group. Their only drawback is the terrible damage they put out.
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  #5  
Old 05-09-2017, 07:00 AM
Seeatee Seeatee is offline
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Has cos been nerfed yet on this server?
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  #6  
Old 05-09-2017, 07:08 AM
Gain Gain is offline
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Yes
  #7  
Old 05-09-2017, 07:11 AM
Seeatee Seeatee is offline
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How much does a pre nerf go for these days
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  #8  
Old 05-09-2017, 07:14 AM
Nightbear Nightbear is offline
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feign death ez pz
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  #9  
Old 05-09-2017, 07:41 AM
Lifebar Lifebar is offline
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Go home Pulsate, you're drunk.
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  #10  
Old 05-09-2017, 08:00 AM
Nightbear Nightbear is offline
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LIFEBAR <3 how'd you know
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