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  #11  
Old 03-19-2017, 12:49 PM
leewong leewong is offline
Sarnak


Join Date: Jul 2010
Posts: 407
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Quote:
Originally Posted by shuklak [You must be logged in to view images. Log in or Register.]
Is it possible to just somehow add the exp bar (anywhere up top or a side) to the default old UI? I like the classic'esque ness of it... just want to add the EXP bar.
Not without coding it yourself or copying and pasting a "EQUI_PlayerWindow.xml" from an existing UI into the UI you are using.

If you want take a look at my custom UIs and they may be of some help:
http://www.project1999.com/forums/sh...d.php?t=268108

Copy and pasting code wont do much good unless you know where to place each line AND adjust the player window size and the location of the items displayed within.

Here are relevant lines in my UIs EQUI_PlayerWindow.xml:

Code:
	<Label item ="PW_EXP">
		<ScreenID>EXPLabel</ScreenID>
		<EQType>26</EQType>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>132</X>
			<Y>132</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>20</CY>
		</Size>
		<Text>100</Text>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignRight>true</AlignRight>
	</Label>
	<Label item ="PW_EXP_Label">
		<ScreenID>EXPLabel</ScreenID>
		<EQType>-1</EQType>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>1</X>
			<Y>132</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>20</CY>
		</Size>
		<Text>EXP</Text>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignRight>false</AlignRight>
	</Label>
Code:
	<Gauge item = "PW_ExpGauge">
		<ScreenID>ExpGauge</ScreenID>
		<Font>2</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>23</X>
			<Y>135</Y>
		</Location>
		<Size>
			<CX>108</CX>
			<CY>8</CY>
		</Size>
		<GaugeOffsetY>0</GaugeOffsetY>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<!--<TooltipReference/>-->
		<FillTint>
				<R>255</R>
				<G>110</G>
				<B>0</B>
		</FillTint>
		<LinesFillTint>
				<R>0</R>
				<G>255</G>
				<B>0</B>
		</LinesFillTint>
		<DrawLinesFill>true</DrawLinesFill>
		<EQType>4</EQType>
		<GaugeDrawTemplate>
			<Background>A_GaugeBackground</Background>
			<Fill>A_GaugeFill</Fill>
			<Lines>A_GaugeLines</Lines>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			<EndCapLeft>A_GaugeEndCapLeft</EndCapLeft>
			<EndCapRight>A_GaugeEndCapRight</EndCapRight>
		</GaugeDrawTemplate>
	</Gauge>
Code:
		<Pieces>PW_ExpGauge</Pieces>
		<Pieces>PW_EXP</Pieces>
		<Pieces>PW_EXP_Label</Pieces>
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  #12  
Old 03-20-2017, 04:43 AM
Feronex Feronex is offline
Decaying Skeleton


Join Date: Feb 2011
Location: Arizona
Posts: 3
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If you use this style of UI, my player window looks like this.
[You must be logged in to view images. Log in or Register.]

If interested, get it here.
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