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  #21  
Old 11-16-2014, 04:51 AM
webrunner5 webrunner5 is offline
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Quote:
Originally Posted by sox7d [You must be logged in to view images. Log in or Register.]
It can be understated by the fact that druids can do it too WITH heals, WITH buffs and WITH only 12% less mana efficiency than a wizard at level 60.
And they have SoW which Wizards don't have when they port you. Another reason for hate on a Wizard lol.
  #22  
Old 11-16-2014, 12:45 PM
uygi uygi is offline
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Originally Posted by Flintt [You must be logged in to view images. Log in or Register.]
are hybrids really that bad? would you really advise a warrior over a knight? just wondering.
No, they aren't that bad. If the three of them play together as, for example, Ogre SK (1.61), halfling cleric (0.95) and human monk(1.2), then as a group they'll all ding at the same times and will have an effective overall penalty of 25%. It doesn't sound like the OP is really concerned about leveling fast. I leveled to 60 with a 61% penalty and I did just fine.
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Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
  #23  
Old 11-16-2014, 07:56 PM
webrunner5 webrunner5 is offline
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Originally Posted by uygi [You must be logged in to view images. Log in or Register.]
No, they aren't that bad. If the three of them play together as, for example, Ogre SK (1.61), halfling cleric (0.95) and human monk(1.2), then as a group they'll all ding at the same times and will have an effective overall penalty of 25%. It doesn't sound like the OP is really concerned about leveling fast. I leveled to 60 with a 61% penalty and I did just fine.
I agree with you completely. Play the class you like no matter what the Penalty is. This is not a race to the top. It is suppose to be sort of fun. If you look at I think, all the Hybrids, they can all solo pretty well. Not a bad thing in the long run for sure. [You must be logged in to view images. Log in or Register.]
  #24  
Old 11-17-2014, 09:58 AM
Poosammich Poosammich is offline
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Thanks so much for all the input! So far we have a Necro/Shammy combo(Iksar), and a Bard/Warrior combo(* Elf/ Gfay). Just waiting for the boy to dig in and choose where he wants to land. Warrior's seem very ability starved early on, is that the case? I'm hoping that my son will either choose an Enchanter for the bard/war group, or an Ikky Monk for the shammy/ necro combo. Either way, as stated thanks again.... So much! The last time I leveled a Necro it took me almost a full year... Thus far though the 2nd time through seems much faster. =]
  #25  
Old 11-17-2014, 02:27 PM
uygi uygi is offline
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Just let me reiterate, there is no need to worry about location. Have everyone pick the race they want, whether that's based on stats, look or lore. I'd be happy to personally escort you each the the starting area of your choice and get you bound together, and I'm sure there are plenty of others that would too.

There's actually probably some strong value in having your characters NOT similarly faction aligned; you usually only need one person to go to the vendor, so if you have one Iksar, one traditional evil (dark elf, troll, ogre or evil class) and one good/neutral (most everything else) you'll always have one character that can go buy/sell no matter where you are.
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Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
  #26  
Old 11-17-2014, 03:38 PM
Poosammich Poosammich is offline
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Still waiting on my son to choose, and I legitimately need to get them both to choose. I need more of the attitude I had when I started in '99..... I had no qualms about Necro/KOS everywhere. I did have to trudge through getting my FP faction up, but with a 3-some as mentioned one of the carebears can go to town for me =]... I must say I'm impressed by the community as a whole, while there are the obligatory trolls. By and large seems to be mostly d-bag free! Kudos!


EDIT: On the KOS note, in cities where other KOS factions are okay.... Does that inherently mean that non-KOS folks from other factions are KOS? Ie: Are Druids KOS in Cabilis?


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Once they've sussed out what they want I'll get us together. Either by fishing for rides here, or in game!
  #27  
Old 11-21-2014, 01:46 PM
uygi uygi is offline
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Originally Posted by Poosammich [You must be logged in to view images. Log in or Register.]
On the KOS note, in cities where other KOS factions are okay.... Does that inherently mean that non-KOS folks from other factions are KOS? Ie: Are Druids KOS in Cabilis?
Generally speaking, yes. There are places, especially in the old world where illusions like wolf form avoid being KoS. Enchanters can use a combination of illusions and factions spells to avoid KoS 90% of the time anywhere. Any class with sneak can carefully use most any city's vendors and trainers.

That said, there isn't necessarily any reciprocity. For example, there are neutral race/class combinations that get to use both Firiona Vie and The Overthere. Agnostic, neutral class gnomes are pretty welcome everywhere on norrath except Grobb, Oggok, and Cabilis. A good rule of thumb is that if you're any kind of evil character, you can only assume you'll be safe in your home town; even your home towns non-evil sections should still be safe.
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Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
  #28  
Old 11-21-2014, 01:59 PM
Poosammich Poosammich is offline
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I'm loving relearning the depth that the game has, and I'm pleasantly surprised at both the community thus far, and my memory! I've been able to help a few folks in my guild with grind spots, and PL spots based off info from nearly 15 years ago! And everyone said that particular plant would ruin my memory! HAH!
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