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  #31  
Old 07-10-2013, 03:12 PM
Frieza_Prexus Frieza_Prexus is offline
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When you're dirt poor, stats can make a big difference for an enchanter. If you plan on charming, I'd suggest you max your cha with a high elf or whatever race has the second highest (gnome?)

Human enchanter's don't really have much advantage. Enchanter race really depends on what you plan on doing. For example, I went with an erudite with 25 into cha and 5 into sta because I planned on raiding and I wanted the +5 MR. But a high elf would have had an easier time charming while leveling up due to a much higher cha.
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  #32  
Old 07-10-2013, 03:20 PM
Samoht Samoht is offline
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Quote:
Originally Posted by Frieza_Prexus [You must be logged in to view images. Log in or Register.]
If you plan on charming, I'd suggest you max your cha with a high elf or whatever race has the second highest (gnome?)
believe it or not, it's humans. humans also have the highest stam. unfortunately, the trade off is abysmally low int (90 if you max cha and put the rest in int, 85 if you put the dump in stam).
  #33  
Old 07-10-2013, 03:32 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
believe it or not, it's humans. humans also have the highest stam. unfortunately, the trade off is abysmally low int (90 if you max cha and put the rest in int, 85 if you put the dump in stam).
Ok yeah, you're right. Wow, humans suck hah.

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After looking at it, high elves have +10 cha, which IRRC, works out to an effective -1MR to a mob when charming. Ex: 250 cha is an effective -25 to a mob's effective MR during a charm. 230 cha = -23, etc. (Splorf come halp us). Erudites clearly win in the INT department, and they're 15 points ahead in INT from high elves, and they pack 5 more STA, but they're down 5 agi and 10 cha from high elves for a relative wash on the stats. On the Agi, you'll take a penalty to AC until you get above 75. That won't be too hard to overcome.

For leveling purposes your INT won't be maxed so I'd think erudite wins for those rare situations you have to pull from the bottom of your manapool, but high elves also have a good case to be made due to the high cha. I also like the extra MR from erudites, and I'm convinced it kept me alive once or twice when I would have otherwise AE mez'd myself.
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  #34  
Old 07-10-2013, 03:34 PM
falkun falkun is offline
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@Hitpoint: Bard lull isn't CHA based the way other lulls are, they don't resist anywhere near as much as other classes. That makes them ideal pullers until the high 50s when lull really drops off against Juggs and Ilis' and HS S/E. It's always a bit limited by level (trying on whites+ drops the success rate, but its less of a burden than it is for even high CHA enchanters), but any bard worth their salt will be the best puller you've ever seen for 95% of grouping.

@Xasten: Humans have 2nd highest base CHA for ENCs, and the highest STA:
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They just pay for this with low INT. Since mana regen > total mana 90% of the time, I'd rather have the higher base CHA. Humans do not receive hide like DEs, but they make good enchanters none-the-less.
  #35  
Old 07-10-2013, 03:35 PM
Samoht Samoht is offline
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erudites more vulnerable to disease

verant trying to keep the brother down since 1999
  #36  
Old 07-10-2013, 03:40 PM
Thulack Thulack is offline
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Just a FYI if you plan on only doing your group once a week it's gonna take you like a month atleast to get to 15 as a group.
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  #37  
Old 07-10-2013, 03:49 PM
RevengeofGio RevengeofGio is offline
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Quote:
Originally Posted by Estu [You must be logged in to view images. Log in or Register.]
NOPE
Hey now.... wizards are ok in groups... mostly for the "kill it with fire!"
  #38  
Old 07-10-2013, 03:51 PM
Dalven Dalven is offline
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I'm part of a weekly full group we set up a wee while back - we started out the grouping at level 9. You'll typically find each member gaining 2 or 3 levles in a 4 or 5 hour session and this will start dropping off in the mid teens. We've found that twice a week keeps the levelling at a decent clip.

We went with sk, monk, rogue, enc, shammy and cle.

If you guys want a forum to coordinate on I've got a basic one that we use - pm if you'd like board space on that.
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  #39  
Old 07-10-2013, 03:57 PM
Vaildez Vaildez is offline
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Screw ports.. Start your characters around Qeynos and you won't need to go anywhere till 16 or so with Blackburrow/Gnoll Teeth Turn ins... You will level very fast there.

Human Paladin/Erudite SK
Erudite Cleric
Half Elf Bard/Human Monk
Erudite Enchanter
Barbarian Shaman
Barbarian Rogue
Last edited by Vaildez; 07-10-2013 at 04:01 PM..
  #40  
Old 07-10-2013, 03:58 PM
Verityn Verityn is offline
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When you play a race that sucks for a particular class at least you get the added benefit of being unique. Back in the day I was a half elf druid for example and I never once saw another one.

When it comes to the bard or enchanter I think we're locked in with humans. I believe it's an anatomical thing for my sister because even in WoW on horde she played a female troll and orc which are probably the most human like horde races especially as female.

After all this advice I just need to debate if qeynos is really worth narrowing our race selection. And if you we don't roll in qeynos I might be a dark elf sk or human sk instead. Paladin and sk seem fairly even in their own ways and both I know are more fun than a warrior. I also figure that if I'm not going to be a large race then a non-large hybrid seems to be more powerful than a non-large warrior.

Overthinking all of this is probably the most fun I'll have with this group =).
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