#61
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If you don't take the shaman, sure, do the druid... but why not take the shaman?
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#62
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Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#63
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Warrior
Cleric Enchanter Rogue Monk Wizard | ||
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#64
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But yes, if you are just grinding in the outdoors with all melee mobs, they do not shine. And a lot of people do that. I don't think that's what the OP wants, though. That having been said a druid is fine there if that is your personal preference. They do a wider variety of things, just less well.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#65
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Quote:
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#66
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Play on red. Make having fun and killing other players your source of enjoyment from the game. Don't ever expect to enjoy raiding, even the select few who get to actually see pixel dragons hate their lives for having to hit a track button 24/7 and wake up at 4am in order to slay them. That is the only advice I can offer.
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#67
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The further advice and even the debates have been very useful. We talked it over a bit and we're leaning more on the Freeport area though we still haven't decided on the last 2 classes, but we are locked in with SK or Pal, Cleric, Bard, Enchanter so far. We'll make it work with whatever the last 2 people choose (please be a shaman because I'll need the buffs).
So my next issue which will seem small once we hit 20 is WTF do we do until we can just sit in a dungeon for tens of levels? Let us assume we're a couple dark elves and four humans. The dark elves get to level 5 or 6 on their own and we meet up in the commons. What are the options for a full group at levels 5 to 20 since they seem limited and slightly even more so with evil races? What level can we all go to Befallen or unrest (besides BB and CB they appear to be the lowest level dungeons) and expect to have enough doable content to grind exp on? Once we hit 20 a lot more opens up like MM, lguk, Najena and then CT and Paw at 30. | ||
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#68
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If you have a bard an enchanter, shaman will be minimally useful. With the four you've picked, your best options are DPS classes (and porter if mobility is important to you).
UGuk is fantastic from L5 until the mid-upper 30s, then lower guk. These two dungeons can take you from 5 to 50+.
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#69
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A lot of good advice in this thread. Most,I think, geared toward players who have played before and who will play a fair amount. Some things to consider-
1- You will not be as good at this game as other people. This game takes time to learn. I would not worry to much about sustained dps, as you will pull slowly. Burst Dps,cc, healing is what you want, as you'll pull slowly and probably have bad pulls too. Not dying is important. 2- You will be poor, so avoid gear intensive classes. Particularly melee classes, especially tanks. However, you really should have a tank and paladin is good due to cheaper gear since there are few paladins on the server. Mage is a great dps class that requires no gearing. 3- You will level slowly. It will be painful if you're used to other mmos or if you've never played one. hybrid penalties can make a difference, but mostly play classes you enjoy. The low levels are the most fun imo. Recommended setup- cleric... dwarf? Paladin.. dwarf? mage...eru enc...de monk..hum necro...de can put mage again, but included necro for variety. I would not worry about a porter, as that's not until 29 anyway, and if you're playing once a week that will be forever. You'll have good dps, require minimal gearing, have backup falls,cc, monk can off tank, and few hybrid penalties. If you think sow is a big deal you can swap in druid or shaman somewhere. | ||
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#70
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Bard > druid/shaman for SoW. There is no reason a balanced group cannot exp quickly even if inexperienced. DPS classes are one trick ponies, OP has stated the bard will know what they're doing (so pulls will be better than you anticipate), and the paladin can FOL/stun for solid aggro. Mage and necro are fairly interchangeable, mage will have slightly higher DPS while necro will have more utility, that is a good suggested alternative. The bard is set in stone, the paladin will tank better than an untwinked warrior, cleric can heal and the rest is gravy. The hardest part will be the enchanter learning charming.
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