#1
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Fix jousting
Currently you can hit someone in a circle all around you effectively elminating jousting. Make it so you have to see to hit your target again. Lot more skill + more fun compared to what it is now.
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Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | ||
#2
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pvp champ not so pvp champ
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#3
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OP clearly never pvped on live.
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“Smile, breathe, and go slowly.”
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#4
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Quote:
even so the "cannot see target" was originally apart of the box until it was changed for "classic" yet we are so far from classic with the resist system among other things that it isn't a good reason to take this out since it only serves to add to the pvp game. currently the only way to get your enemy to miss in jousting is some serious pvp champ skill, but even so the enemy can score hits way ez.
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
#5
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I heard this was implemented due to large/small race target radius balance issues.
I recall getting a nice joust hit in and quickly going out of view behind the person. Smooth. Then I got hit while he was facing the other way. [You must be logged in to view images. Log in or Register.] I still recall offensive magic not working if you finished the cast and the person was behind you. Though I know pure casters would absolutely hate this in pvp though. | ||
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